Commit graph

8 commits

Author SHA1 Message Date
Tyler Wilding 60db0e5ef9
deps: update fmt to latest version (#3403)
This updates `fmt` to the latest version and moves to just being a copy
of their repo to make updating easier (no editing their cmake / figuring
out which files to minimally include).

The motivation for this is now that we switched to C++ 20, there were a
ton of deprecated function usages that is going away in future compiler
versions. This gets rid of all those warnings.
2024-03-05 22:11:52 -05:00
water111 f17427bc26
[jak2] Fix unicode issue with GAME.CGO load (#3254)
Fix for https://github.com/open-goal/jak-project/issues/3244
2023-12-09 18:11:24 -05:00
Ziemas 168afa0e2e
989snd: sound bank loading overhaul (#3185) 2023-12-07 20:22:54 -05:00
Ziemas a77d9fac01
Sound fixes (#2083) 2023-01-01 21:02:38 -05:00
Ziemas 5b99929394
989snd: Support version >= 2 sound effects (#1991)
Supports most of the grain types now while maintaining compatibility
with the old stuff (at least the subset of things jak1 uses)

Would benefit from some testing in Jak 1 to make sure I didn't break
anything.

Sorry the git history is a mess, I'll do something about it later.
2022-12-02 18:08:44 -05:00
Tyler Wilding 2d595c1ac0
lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
ManDude d01c16f451
[game] music player (#1416)
* music flava hack toggle

* fix hint subtitles not being considered offscreen

* music player works

* fixes + citadel, maincave, lavatube music

* add remaining tracks

* fix test

* fixes

* fix lib
2022-06-04 14:53:49 -04:00
Ziemas 07cc0ddc35
Initial Sound Implementation (#1325) 2022-05-19 16:54:36 -04:00