mirror of
https://github.com/open-goal/jak-project.git
synced 2024-10-20 11:26:18 -04:00
e81431bd21
Some checks are pending
Build / 🖥️ Windows (push) Waiting to run
Build / 🐧 Linux (push) Waiting to run
Build / 🍎 MacOS (push) Waiting to run
Inform Pages Repo / Generate Documentation (push) Waiting to run
Lint / 📝 Required Checks (push) Waiting to run
Lint / 📝 Optional Checks (push) Waiting to run
Lint / 📝 Formatting (push) Waiting to run
22 lines
656 B
C++
22 lines
656 B
C++
#pragma once
|
|
|
|
#include "game/overlord/jak3/list.h"
|
|
|
|
namespace jak3 {
|
|
void jak3_overlord_init_globals_streamlist();
|
|
|
|
struct ISO_VAGCommand;
|
|
|
|
extern List g_RequestedStreamsList;
|
|
extern List g_NewStreamsList;
|
|
extern List g_EEStreamsList;
|
|
extern List g_EEPlayList;
|
|
|
|
void QueueNewStreamsFromList(List* list);
|
|
void RemoveVagStreamFromList(VagStreamData* entry, List* list);
|
|
void EmptyVagStreamList(List* list);
|
|
VagStreamData* InsertVagStreamInList(VagStreamData* entry, List* list);
|
|
VagStreamData* FindVagStreamInList(VagStreamData* entry, List* list);
|
|
void InitVagStreamList(List* list, int size, const char* name);
|
|
void StreamListThread();
|
|
} // namespace jak3
|