jak-project/game/overlord
water111 a39af394fb
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[jak2] Workaround for sound effects getting dropped (#3660)
Similar to the workaround added in jak 3, if too many sounds are
playing, a sound will be removed. If there are multiple instances of the
same sound being played, those will be removed first. Within that, older
sounds are removed first.

It's not exactly the same as the instance limits of 989snd, but it seems
to work well. It's at least better than what we had before.

Co-authored-by: water111 <awaterford1111445@gmail.com>
2024-09-08 14:47:12 -04:00
..
common [jak2] Workaround for sound effects getting dropped (#3660) 2024-09-08 14:47:12 -04:00
jak1 [jak2] Workaround for sound effects getting dropped (#3660) 2024-09-08 14:47:12 -04:00
jak2 [jak2] Workaround for sound effects getting dropped (#3660) 2024-09-08 14:47:12 -04:00
jak3 [jak3] A few bug fixes (#3606) 2024-07-26 13:48:43 -04:00
todo.txt check in existing work 2020-08-22 22:30:12 -04:00