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14 lines
338 B
C++
14 lines
338 B
C++
#pragma once
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#include "common/common_types.h"
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#include "game/overlord/jak3/isocommon.h"
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namespace jak3 {
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struct ISO_Hdr;
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struct ISO_VAGCommand;
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void jak3_overlord_init_globals_spustreams();
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EIsoStatus ProcessVAGData(ISO_Hdr* msg);
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void StopVagStream(ISO_VAGCommand* cmd);
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u32 GetSpuRamAddress(ISO_VAGCommand* cmd);
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} // namespace jak3
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