jak-project/game/kernel
Hat Kid 7053090541
Some checks failed
Build / 🖥️ Windows (push) Has been cancelled
Build / 🐧 Linux (push) Has been cancelled
Build / 🍎 MacOS (push) Has been cancelled
Inform Pages Repo / Generate Documentation (push) Has been cancelled
Lint / 📝 Formatting (push) Has been cancelled
Lint / 📝 Required Checks (push) Has been cancelled
Lint / 📝 Optional Checks (push) Has been cancelled
jak3: decomp bigmap, blit-displays, fix progress crash (#3657)
`bigmap` and `blit-displays` mostly work. `blit-displays` is still
missing all of the special effects that were added in Jak 3 (brightness
and contrast settings, screen blur effect, etc.).

`bigmap` is missing the player marker texture (`hud-target-marker`) for
some reason, it's part of `tpage-17` which is coming from
`progress-minimap` and should already be included. The icons also
currently stretch when using aspect ratios other than 4:3.

The progress menu now also works for the most part. The draw order is a
bit messed up because some code was initially drawing things with the
ocean bucket, which was changed to use `hud-draw-hud-alpha` instead for
now. The texture for the volume and brightness/contrast sliders still
looks wrong.

Fixes #3653
Fixes #3656
2024-09-07 14:18:30 +02:00
..
common jak3: decomp bigmap, blit-displays, fix progress crash (#3657) 2024-09-07 14:18:30 +02:00
jak1 game: allow overriding the config directory location (#3477) 2024-04-28 15:29:20 -04:00
jak2 [wip] Jak 3 Overlord (#3567) 2024-07-26 09:42:28 -04:00
jak3 [wip] Jak 3 Overlord (#3567) 2024-07-26 09:42:28 -04:00
asm_funcs_arm64.s Get the project compiling on Apple Silicon macOS natively (arm64) (#2827) 2023-07-16 11:13:48 -04:00
asm_funcs_x86_64.asm Get the project compiling on Apple Silicon macOS natively (arm64) (#2827) 2023-07-16 11:13:48 -04:00