jak-project/goal_src/jak2/engine/geometry
water111 80e9528e4e
lights, death, and rotation fix (#2042)
- decompile `lights.gc`
- decompile remaining `target-death` function, you can die now
- fix float issue with `matrix-from-two-vectors-smooth!` making jak face
the wrong way in the slide thing
2022-12-02 10:02:13 -05:00
..
bounding-box-h.gc [decomp] Decompile first batch of files in engine (#1787) 2022-08-24 00:29:51 -04:00
bounding-box.gc [decomp] Decompile first batch of files in engine (#1787) 2022-08-24 00:29:51 -04:00
cylinder.gc [decomp] target cleanup (#2021) 2022-11-13 19:09:34 -05:00
geometry-h.gc [decomp2] game-info, game-task and task-control (#1884) 2022-09-27 19:44:20 -04:00
geometry.gc lights, death, and rotation fix (#2042) 2022-12-02 10:02:13 -05:00
path-h.gc d/jak2: finish drawable-group | drawable-inline-array | drawable-tree and path (#1899) 2022-09-24 12:27:02 -04:00
path.gc [decompiler] recognize jak 2 vector-float*!, fix some vector inline casting bugs (#1926) 2022-09-26 20:57:44 -04:00
vol-h.gc [decomp] fix up debug menu rendering, add a few others (#1892) 2022-09-16 20:42:33 -04:00
vol.gc [decompiler] recognize jak 2 vector-float*!, fix some vector inline casting bugs (#1926) 2022-09-26 20:57:44 -04:00