jak-project/goal_src/jak2
water111 80e9528e4e
lights, death, and rotation fix (#2042)
- decompile `lights.gc`
- decompile remaining `target-death` function, you can die now
- fix float issue with `matrix-from-two-vectors-smooth!` making jak face
the wrong way in the slide thing
2022-12-02 10:02:13 -05:00
..
build d/jak2: decomp a bunch of files related to the beginning of the game (#2043) 2022-12-01 21:26:49 -05:00
characters gsrc: add decomp begins placeholder to all gsrc files (#1731) 2022-08-05 16:12:54 -04:00
dgos target code bugfixes (#2034) 2022-11-21 20:25:20 -05:00
engine lights, death, and rotation fix (#2042) 2022-12-02 10:02:13 -05:00
examples [decomp] collide-hash, collide-frag, collide-probe (#1998) 2022-10-29 20:32:03 -04:00
kernel [decomp] collide cache, other minor fixes (#2031) 2022-11-20 11:32:29 -05:00
levels lights, death, and rotation fix (#2042) 2022-12-02 10:02:13 -05:00
tools d/jak2: cleanup more of editable and editable-player (#2029) 2022-11-19 23:28:20 -05:00
compiler-setup.gc [goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625) 2022-07-08 19:23:49 -04:00
game.gp lights, death, and rotation fix (#2042) 2022-12-02 10:02:13 -05:00
kernel-defs.gc [decomp2] game-save (#1988) 2022-10-29 16:08:04 -04:00