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51 lines
1.5 KiB
C++
51 lines
1.5 KiB
C++
#ifndef SNDSHIM_H_
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#define SNDSHIM_H_
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#pragma once
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#include "common/common_types.h"
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constexpr int SND_CORE_0 = 1;
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constexpr int SND_CORE_1 = 2;
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constexpr int SD_REV_MODE_OFF = 0;
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typedef void* (*AllocFun)();
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typedef void (*FreeFun)(void*);
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void snd_StartSoundSystem();
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void snd_StopSoundSystem();
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s32 snd_GetTick();
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void snd_RegisterIOPMemAllocator(AllocFun, FreeFun);
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void snd_LockVoiceAllocator(s32);
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void snd_UnlockVoiceAllocator();
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s32 snd_ExternVoiceVoiceAlloc(s32, s32);
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u32 snd_SRAMMalloc(u32);
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void snd_SetMixerMode(s32, s32);
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void snd_SetGroupVoiceRange(s32, s32, s32);
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void snd_SetReverbDepth(s32, s32, s32);
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void snd_SetReverbType(s32, s32);
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void snd_SetPanTable(s16*);
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void snd_SetPlayBackMode(s32);
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s32 snd_SoundIsStillPlaying(s32);
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void snd_StopSound(s32);
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void snd_SetSoundVolPan(s32, s32, s32);
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void snd_SetMasterVolume(s32, s32);
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void snd_UnloadBank(s32);
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void snd_ResolveBankXREFS();
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void snd_ContinueAllSoundsInGroup(u8);
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void snd_PauseAllSoundsInGroup(u8);
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void snd_SetMIDIRegister(s32, u8, u8);
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s32 snd_PlaySoundVolPanPMPB(s32, s32, s32, s32, s32, s32);
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void snd_SetSoundPitchModifier(s32, s32);
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void snd_SetSoundPitchBend(s32, s32);
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void snd_PauseSound(s32);
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void snd_ContinueSound(s32);
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void snd_AutoPitch(s32, s32, s32, s32);
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void snd_AutoPitchBend(s32, s32, s32, s32);
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s32 snd_BankLoadEx(const char* filepath, s32 data_offset, s32 unk1, s32 unk2);
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s32 snd_GetVoiceStatus(s32 voice);
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s32 snd_GetFreeSPUDMA();
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void snd_FreeSPUDMA(s32 channel);
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void snd_keyOnVoiceRaw(u32, u32);
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void snd_keyOffVoiceRaw(u32, u32);
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#endif // SNDSHIM_H_
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