jak-project/goal_src/jak2/engine/common_objs/plat.gc
water111 136136e498
[decomp] start work on collide (#2008)
Adds `collide-shape` and a few other related ones.
2022-11-11 12:01:45 -05:00

348 lines
11 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: plat.gc
;; name in dgo: plat
;; dgos: GAME, COMMON
;; DECOMP BEGINS
(deftype plat (base-plat)
((path-pos float :offset-assert 272)
(sound-id sound-id :offset-assert 276)
(sync sync-eased :inline :offset-assert 280)
)
:heap-base #xd0
:method-count-assert 37
:size-assert #x144
:flag-assert #x2500d00144
(:methods
(plat-idle () _type_ :state 34)
(plat-path-active () _type_ :state 35)
(plat-path-sync (_type_) object 36)
)
)
(defskelgroup skel-plat plat 0 4
((1 (meters 20)) (2 (meters 40)) (3 (meters 999999)))
:bounds (static-spherem 0 -0.5 0 3)
)
(defmethod get-art-group plat ((obj plat))
"@returns The associated [[art-group]]"
(art-group-get-by-name *level* "skel-plat" (the-as (pointer uint32) #f))
)
(defmethod base-plat-method-31 plat ((obj plat))
"TODO - collision stuff"
(let ((collision-shape (new 'process 'collide-shape obj (collide-list-enum hit-by-player))))
(let ((collision-mesh (new 'process 'collide-shape-prim-mesh collision-shape (the-as uint 0) (the-as uint 0))))
(set! (-> collision-mesh prim-core collide-as) (collide-spec pusher))
(set! (-> collision-mesh prim-core collide-with) (collide-spec jak player-list))
(set! (-> collision-mesh prim-core action) (collide-action solid rideable))
(set! (-> collision-mesh transform-index) 0)
(set-vector! (-> collision-mesh local-sphere) 0.0 0.0 0.0 13107.2)
(set! (-> collision-shape total-prims) (the-as uint 1))
(set! (-> collision-shape root-prim) collision-mesh)
)
(pusher-init collision-shape)
(set! (-> collision-shape nav-radius) (* 0.75 (-> collision-shape root-prim local-sphere w)))
(let ((prim (-> collision-shape root-prim)))
(set! (-> collision-shape backup-collide-as) (-> prim prim-core collide-as))
(set! (-> collision-shape backup-collide-with) (-> prim prim-core collide-with))
)
(set! (-> obj root-override) collision-shape)
)
0
(none)
)
(defmethod base-plat-method-33 plat ((obj plat))
0
(none)
)
(defmethod base-plat-method-32 plat ((obj plat))
0
(none)
)
(defmethod plat-path-sync plat ((obj plat))
"If the `sync` period is greater than `0` then transition the state to [[plat::35]]
otherwise, [[plat::34]]
@see [[sync-eased]]"
(cond
((logtest? (-> obj path flags) (path-control-flag not-found))
(go (method-of-object obj plat-idle))
)
((> (-> obj sync period) 0)
(go (method-of-object obj plat-path-active))
)
(else
(go (method-of-object obj plat-idle))
)
)
)
(defstate plat-idle (plat)
:virtual #t
:event (the-as (function process int symbol event-message-block object :behavior plat) plat-event)
:trans (behavior ()
(execute-effects self)
(none)
)
:code (behavior ()
(plat-trans)
(rider-post)
(suspend)
(until #f
(when (not (-> self bouncing))
(plat-trans)
(rider-post)
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
0
)
(while (-> self bouncing)
(plat-trans)
(rider-post)
(suspend)
)
)
#f
(none)
)
)
(defstate plat-path-active (plat)
:virtual #t
:event (the-as (function process int symbol event-message-block object :behavior plat) plat-event)
:exit (behavior ()
(sound-stop (-> self sound-id))
(none)
)
:trans (behavior ()
(set! (-> self path-pos) (get-norm! (-> self sync) 0))
(get-point-at-percent-along-path! (-> self path) (-> self basetrans) (-> self path-pos) 'interp)
(if (< (vector-vector-distance (-> self root-override trans) (ear-trans 0)) 81920.0)
(sound-play "eco-plat-hover" :id (-> self sound-id) :position (-> self root-override trans))
)
(plat-trans)
(none)
)
:code (behavior ()
(until #f
(ja-no-eval :group! (ja-group)
:num! (seek! (the float (+ (-> (ja-group) frames num-frames) -1)))
:frame-num 0.0
)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
#f
(none)
)
:post (the-as (function none :behavior plat) plat-post)
)
;; WARN: Return type mismatch object vs none.
(defmethod init-from-entity! plat ((obj plat) (entity entity-actor))
(set! (-> obj mask) (logior (process-mask platform) (-> obj mask)))
(base-plat-method-31 obj)
(process-drawable-from-entity! obj entity)
(initialize-skeleton obj (the-as skeleton-group (get-art-group obj)) (the-as pair 0))
(update-transforms (-> obj root-override))
(stop-bouncing! obj)
(base-plat-method-32 obj)
(set! (-> obj fact)
(new 'process 'fact-info obj (pickup-type eco-pill-random) (-> *FACT-bank* default-eco-pill-green-inc))
)
(let ((params (new 'stack-no-clear 'sync-info-params)))
(let ((v1-15 0))
(if (not (logtest? (-> obj fact options) (actor-option loop)))
(set! v1-15 (logior v1-15 1))
)
(set! (-> params sync-type) (the-as basic 'sync-eased))
(set! (-> params sync-flags) (the-as sync-flags v1-15))
)
(set! (-> params period) (the-as uint 1200))
(set! (-> params entity) entity)
(set! (-> params percent) 0.0)
(set! (-> params ease-in) 0.15)
(set! (-> params ease-out) 0.15)
(set! (-> params pause-in) 0.0)
(set! (-> params pause-out) 0.0)
(initialize! (-> obj sync) params)
)
(set! (-> obj path) (new 'process 'curve-control obj 'path -1000000000.0))
(logior! (-> obj path flags) (path-control-flag display draw-line draw-point draw-text))
(set! (-> obj sound-id) (new-sound-id))
(cond
((logtest? (-> obj path flags) (path-control-flag not-found))
(set! (-> obj path-pos) 0.0)
(base-plat-method-33 obj)
(plat-path-sync obj)
)
((> (-> obj sync period) 0)
(set! (-> obj path-pos) (get-norm! (-> obj sync) 0))
(get-point-at-percent-along-path! (-> obj path) (-> obj root-override trans) (-> obj path-pos) 'interp)
(base-plat-method-33 obj)
(plat-path-sync obj)
)
(else
(set! (-> obj path-pos) 0.0)
(get-point-at-percent-along-path! (-> obj path) (-> obj root-override trans) (-> obj path-pos) 'interp)
(base-plat-method-33 obj)
(plat-path-sync obj)
)
)
(none)
)
(deftype drop-plat (base-plat)
((art-name string :offset-assert 272)
(anim spool-anim :offset-assert 276)
(break-anim-name string :offset-assert 280)
(safe-time time-frame :offset-assert 288)
(hit-point vector :inline :offset-assert 304)
)
:heap-base #xc0
:method-count-assert 36
:size-assert #x140
:flag-assert #x2400c00140
(:methods
(idle () _type_ :state 34)
(fall (symbol) _type_ :state 35)
)
)
;; WARN: Return type mismatch base-plat vs drop-plat.
(defmethod relocate drop-plat ((obj drop-plat) (arg0 int))
(if (nonzero? (-> obj break-anim-name))
(&+! (-> obj break-anim-name) arg0)
)
(let ((v1-5 (-> obj anim anim-name)))
(if (and (>= (the-as int v1-5) (-> *kernel-context* relocating-min))
(< (the-as int v1-5) (-> *kernel-context* relocating-max))
)
(set! (-> obj anim anim-name) (&+ (the-as external-art-buffer (-> obj anim anim-name)) arg0))
)
)
(the-as drop-plat ((method-of-type base-plat relocate) obj arg0))
)
(defstate idle (drop-plat)
:virtual #t
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(case event-type
(('touch 'attack 'bonk)
(let* ((proc-temp proc)
(proc-focus (if (type? proc-temp process-focusable)
(the-as process-focusable proc-temp)
)
)
)
(cond
((and proc-focus (logtest? (-> proc-focus focus-status) (focus-status edge-grab)))
(set! (-> self safe-time) (+ (-> self clock frame-counter) (seconds 0.2)))
(return (the-as object #f))
)
((< (- (-> self clock frame-counter) (-> self safe-time)) (seconds 0.05))
(return (the-as object #f))
)
)
(set! (-> self hit-point quad) (-> self root-override trans quad))
(set! proc-focus (if (type? proc process-focusable)
(the-as process-focusable proc)
)
)
(set! (-> self hit-point quad) (-> (get-trans proc-focus 0) quad))
)
(if (zero? (-> self bounce-time))
(start-bouncing! self)
)
#f
)
)
)
:trans (the-as (function none :behavior drop-plat) plat-trans)
:code (behavior ()
(gui-control-method-9
*gui-control*
self
(gui-channel art-load)
(gui-action queue)
(-> self anim name)
-99.0
0
)
(until #f
(when (not (-> self bouncing))
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
0
)
(while (-> self bouncing)
(suspend)
)
(go-virtual fall #f)
)
#f
(none)
)
:post (the-as (function none :behavior drop-plat) plat-post)
)
(defstate fall (drop-plat)
:virtual #t
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(case event-type
(('edge-grabbed)
(if (>= (- (-> self clock frame-counter) (-> self state-time)) (seconds 0.5))
(send-event proc 'end-mode)
)
)
(('die)
(go-virtual fall #t)
)
)
)
:enter (behavior ((arg0 symbol))
(set! (-> self state-time) (-> self clock frame-counter))
(none)
)
:exit (behavior ()
(ja-abort-spooled-anim (-> self anim) (the-as art-joint-anim #f) -1)
(none)
)
:trans (the-as (function none :behavior drop-plat) rider-trans)
:code (behavior ((arg0 symbol))
(process-entity-status! self (entity-perm-status subtask-complete) #t)
(let ((v1-1 (-> self root-override root-prim)))
(set! (-> v1-1 prim-core collide-as) (collide-spec))
(set! (-> v1-1 prim-core collide-with) (collide-spec))
)
0
(if (not arg0)
(ja-play-spooled-anim
(-> self anim)
(ja-group)
(the-as art-joint-anim #f)
(the-as (function process-drawable symbol) false-func)
)
)
(ja-channel-set! 0)
(suspend)
(logior! (-> self mask) (process-mask sleep))
(suspend)
0
(none)
)
:post (the-as (function none :behavior drop-plat) rider-post)
)