jak-project/goal_src/jak2/engine/common_objs
2022-11-21 20:25:20 -05:00
..
base-plat.gc [decommp] generic-obs (#2013) 2022-11-12 17:56:07 -05:00
basebutton.gc [decommp] generic-obs (#2013) 2022-11-12 17:56:07 -05:00
blocking-plane.gc [decommp] generic-obs (#2013) 2022-11-12 17:56:07 -05:00
collectables-part.gc d/jak2: partial cleanup pass from main -> gun-part (#2017) 2022-11-13 11:38:25 -05:00
collectables.gc gsrc: add decomp begins placeholder to all gsrc files (#1731) 2022-08-05 16:12:54 -04:00
conveyor.gc [decomp] start work on collide (#2008) 2022-11-11 12:01:45 -05:00
crates.gc [decommp] generic-obs (#2013) 2022-11-12 17:56:07 -05:00
dark-eco-pool.gc decomp: finish target-[util|darkjak|swim|gun] | water | water-anim | crates | dark-eco-pool, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config (#1958) 2022-10-14 19:35:57 -04:00
elevator.gc [decomp] target cleanup (#2021) 2022-11-13 19:09:34 -05:00
generic-obs-h.gc [decommp] generic-obs (#2013) 2022-11-12 17:56:07 -05:00
generic-obs.gc target code bugfixes (#2034) 2022-11-21 20:25:20 -05:00
plat.gc [decomp] start work on collide (#2008) 2022-11-11 12:01:45 -05:00
powerups.gc target code bugfixes (#2034) 2022-11-21 20:25:20 -05:00
projectile-h.gc d/jak2: finish task-arrow | carry-h | projectile | gun-[red|yellow|blue]-shot (#1864) 2022-10-29 15:22:57 -04:00
projectile.gc [decomp] clean up some names/types (#2011) 2022-11-11 20:18:13 -05:00
rigid-body-plat.gc [decomp] start work on collide (#2008) 2022-11-11 12:01:45 -05:00
voicebox.gc clean up to target-handler (#2026) 2022-11-19 17:58:51 -05:00
water-anim.gc [decommp] generic-obs (#2013) 2022-11-12 17:56:07 -05:00
water-flow.gc [decomp] spatial-hash (#2009) 2022-11-11 16:23:26 -05:00
water-h.gc decomp: finish target-[util|darkjak|swim|gun] | water | water-anim | crates | dark-eco-pool, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config (#1958) 2022-10-14 19:35:57 -04:00
water.gc target code bugfixes (#2034) 2022-11-21 20:25:20 -05:00