jak-project/test/decompiler/reference/levels/village2
water111 4a0ac6c155
[graphics] first half of shadow renderer (#1246)
* start on dma stuff

* temp

* temp

* add shadow cpu
2022-03-22 21:42:37 -04:00
..
assistant-village2_REF.gc [graphics] first half of shadow renderer (#1246) 2022-03-22 21:42:37 -04:00
flutflut-bluehut_REF.gc proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
gambler_REF.gc proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
geologist_REF.gc proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
sage-bluehut_REF.gc proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
sunken-elevator_REF.gc test game actors and fix up/disable broken ones (#1103) 2022-01-27 19:33:34 -05:00
swamp-blimp_REF.gc cleanup and bug fix (#1161) 2022-02-13 13:03:30 -05:00
village2-obs_REF.gc janim-status enum (#1190) 2022-02-20 16:05:20 -05:00
village2-part2_REF.gc decomp: mostly finish ogreboss (#1024) 2022-01-15 20:33:11 -05:00
village2-part_REF.gc decomp: mostly finish ogreboss (#1024) 2022-01-15 20:33:11 -05:00
warrior_REF.gc [graphics] first half of shadow renderer (#1246) 2022-03-22 21:42:37 -04:00