jak-project/test/decompiler/reference/engine/collide
2022-02-20 13:30:08 -05:00
..
collide-cache-h_REF.gc [bones] Part 1: Joint (#1110) 2022-01-28 21:32:03 -05:00
collide-edge-grab-h_REF.gc [game] edge grab, small fixes, add zoomer (#1083) 2022-01-17 14:36:29 -05:00
collide-frag-h_REF.gc [collision] add notes on -h files, add some enums (#1068) 2022-01-08 20:57:57 -05:00
collide-frag_REF.gc [collision] add notes on -h files, add some enums (#1068) 2022-01-08 20:57:57 -05:00
collide-func_REF.gc goalc: reduce cleverness of outer product (#1059) 2022-01-09 11:39:22 -05:00
collide-mesh-h_REF.gc cleanup and bug fix (#1161) 2022-02-13 13:03:30 -05:00
collide-mesh_REF.gc Do a pass through the remaining files that had issues - add them to ref tests (#1145) 2022-02-08 20:23:06 -05:00
collide-probe_REF.gc collide probe works, amazingly (#1072) 2022-01-10 19:28:17 -05:00
collide-shape-h_REF.gc fix the slide (#1188) 2022-02-20 13:30:08 -05:00
collide-target-h_REF.gc proper support for hardcoded "time" types (#1141) 2022-02-12 12:26:19 -05:00
collide-touch-h_REF.gc some cleanup and docs on collide-touch and the tie extractor (#1074) 2022-01-12 10:47:17 -05:00
collide-touch_REF.gc some cleanup and docs on collide-touch and the tie extractor (#1074) 2022-01-12 10:47:17 -05:00
collide_REF.gc New Pretty Printer (#994) 2021-12-04 16:06:01 -05:00
main-collide_REF.gc decomp: the majority of navigate and rolling-lightning-mole (#741) 2022-01-18 01:14:47 -05:00