jak-project/game/kernel/kdgo.h
water111 403bb5f4de
[decomp] game-info (#779)
* support more process stuff

* more of game info

* add ref file

* progress on save
2021-08-22 20:12:47 -04:00

29 lines
717 B
C

#pragma once
/*!
* @file kdgo.h
* Loading DGO Files. Also has some general SIF RPC stuff used for RPCs other than DGO loading.
* DONE!
*/
#include "common/common_types.h"
#include "Ptr.h"
#include "kmalloc.h"
void kdgo_init_globals();
u32 InitRPC();
void load_and_link_dgo_from_c(const char* name, Ptr<kheapinfo> heap, u32 linkFlag, s32 bufferSize);
void load_and_link_dgo(u64 name_gstr, u64 heap_info, u64 flag, u64 buffer_size);
void StopIOP();
u64 RpcCall_wrapper(void* args);
s32 RpcCall(s32 rpcChannel,
u32 fno,
bool async,
void* sendBuff,
s32 sendSize,
void* recvBuff,
s32 recvSize);
u32 RpcBusy(s32 channel);
void LoadDGOTest();