jak-project/game
ManDude 40b2e93be7
pack tfrag normals into 10 bits (#2625)
Saves 16 bits and lets us align the `color_index` field properly.

This shouldn't improve or decrease performance by any noticeable amount
except maybe in really low end systems.
2023-05-06 02:08:33 +01:00
..
assets New Crowdin updates (#2614) 2023-05-03 21:04:36 -04:00
common jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
graphics pack tfrag normals into 10 bits (#2625) 2023-05-06 02:08:33 +01:00
kernel Initial Jak 2 Autosplit Support (#2239) 2023-04-30 17:38:05 -04:00
mips2c jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
overlord pack tfrag normals into 10 bits (#2625) 2023-05-06 02:08:33 +01:00
sce jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
sound jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
system jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
tools subtitles-editor: Allow removing lines and fix some issues (#2573) 2023-04-29 11:02:18 -04:00
CMakeLists.txt start blit-displays decomp & renderer + improve decompilation of some DMA macros (#2616) 2023-05-04 18:34:09 -04:00
discord.cpp g/jak2: initial Discord RPC implementation (#2100) 2023-01-07 10:34:01 -05:00
discord.h game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00
main.cpp game: don't exit prematurely when rebooting in debug (#2608) 2023-04-30 23:06:11 -04:00
runtime.cpp jak2: overlord rework (#2544) 2023-04-29 16:13:57 -04:00
runtime.h game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00