jak-project/goal_src/jak2/engine
ManDude 3b666beae2
[jak2] implement abandon-thread (#2396)
implements `abandon-thread` for when we want to return from a thread,
but are in a `post` thread which normally disallows this.
2023-03-23 00:41:51 +00:00
..
ai jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
ambient [decompiler] jak 2 cutscene file support (#2390) 2023-03-22 21:31:13 +00:00
anim [jak2] implement abandon-thread (#2396) 2023-03-23 00:41:51 +00:00
camera jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
collide [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
common_objs jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
data decomp: blerc, ripple, under-* files (#2163) 2023-01-28 16:02:58 -05:00
debug [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
dma docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289) 2023-02-27 18:58:01 -05:00
draw [jak2] fix dark things (#2393) 2023-03-22 20:09:50 -04:00
engine [jak2] minor decomp cleanup + add force actors and sprite pc hacks (#2291) 2023-02-28 00:35:57 +00:00
entity [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
game [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
geometry [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
gfx [decompiler] jak 2 cutscene file support (#2390) 2023-03-22 21:31:13 +00:00
level [jak2] double load dgo workaround (#2331) 2023-03-19 20:30:23 +00:00
load [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
math docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289) 2023-02-27 18:58:01 -05:00
nav [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
physics jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
process-drawable [jak2] implement abandon-thread (#2396) 2023-03-23 00:41:51 +00:00
ps2 docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289) 2023-02-27 18:58:01 -05:00
scene [decompiler] jak 2 cutscene file support (#2390) 2023-03-22 21:31:13 +00:00
sound jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
spatial-hash docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289) 2023-02-27 18:58:01 -05:00
target jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
ui [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
util [jak2] script-eval macro (#2315) 2023-03-11 10:45:16 -05:00