jak-project/goal_src/jak2/engine/ui
water111 3909a251cc
[decomp] clean up some names/types (#2011)
cutting down on some of the most common `unknown` methods, before we add
too much gameplay code
2022-11-11 20:18:13 -05:00
..
progress [decomp] clean up some names/types (#2011) 2022-11-11 20:18:13 -05:00
bigmap-data.gc d/jak2: decompile ambient | speech and bigmap-data (#1954) 2022-10-16 18:09:15 -04:00
bigmap-h.gc d/jak2: decompile ambient | speech and bigmap-data (#1954) 2022-10-16 18:09:15 -04:00
bigmap.gc gsrc: add decomp begins placeholder to all gsrc files (#1731) 2022-08-05 16:12:54 -04:00
credits.gc gsrc: add decomp begins placeholder to all gsrc files (#1731) 2022-08-05 16:12:54 -04:00
gui-h.gc d/jak2: finish mood-funcs | mood-funcs2 | almost all of mood and airlock (#1842) 2022-09-06 20:35:00 -04:00
hud-classes.gc gsrc: add decomp begins placeholder to all gsrc files (#1731) 2022-08-05 16:12:54 -04:00
hud-h.gc d/jak2: finish scene (#1971) 2022-10-15 17:43:02 -04:00
hud.gc [decomp2] game-info, game-task and task-control (#1884) 2022-09-27 19:44:20 -04:00
minimap-h.gc d/jak2: finish task-arrow | carry-h | projectile | gun-[red|yellow|blue]-shot (#1864) 2022-10-29 15:22:57 -04:00
minimap.gc gsrc: add decomp begins placeholder to all gsrc files (#1731) 2022-08-05 16:12:54 -04:00
text-h.gc [decompiler] handle pointer to symbol value, clean up prints on offline test (#1978) 2022-10-16 18:19:59 -04:00
text-id-h.gc [decomp2] game-save (#1988) 2022-10-29 16:08:04 -04:00
text.gc [decompiler] handle pointer to symbol value, clean up prints on offline test (#1978) 2022-10-16 18:19:59 -04:00