jak-project/goal_src/jak2/engine
water111 3909a251cc
[decomp] clean up some names/types (#2011)
cutting down on some of the most common `unknown` methods, before we add
too much gameplay code
2022-11-11 20:18:13 -05:00
..
ai d/jak2: finish guard-projectile | metalhead-projectile | guard-conversation and start crimson-guard-level (#2006) 2022-11-06 14:30:43 -05:00
ambient d/jak2: finish viewer, texture-finish, process-taskable, main-collide, prototype and los-control (#1975) 2022-10-22 13:26:28 -04:00
anim [decomp] clean up some names/types (#2011) 2022-11-11 20:18:13 -05:00
camera small cleanup on camera code (#2010) 2022-11-11 17:27:09 -05:00
collide [decomp] start work on collide (#2008) 2022-11-11 12:01:45 -05:00
common_objs [decomp] clean up some names/types (#2011) 2022-11-11 20:18:13 -05:00
data [decomp] clean up some names/types (#2011) 2022-11-11 20:18:13 -05:00
debug small cleanup on camera code (#2010) 2022-11-11 17:27:09 -05:00
dma [decompiler] nicer static giftags (#1970) 2022-10-15 10:59:09 -04:00
draw [decomp] collide-hash, collide-frag, collide-probe (#1998) 2022-10-29 20:32:03 -04:00
engine d/jak2: decompile conveyor | elevator | plat | bouncer | basebutton | base-plat | most of sampler | simple-nav-sphere | simple-focus | elec-gate and blocking-plane (#1942) 2022-10-08 12:42:52 -04:00
entity d/jak2: finish scene-actor, scene-looper, race-part, rigid-body-plat, debug-part, voicebox (#1987) 2022-10-29 16:42:57 -04:00
game [decomp] clean up some names/types (#2011) 2022-11-11 20:18:13 -05:00
geometry [decomp2] game-info, game-task and task-control (#1884) 2022-09-27 19:44:20 -04:00
gfx [decomp] clean up some names/types (#2011) 2022-11-11 20:18:13 -05:00
level [decomp] clean up some names/types (#2011) 2022-11-11 20:18:13 -05:00
load d/jak2: finish scene (#1971) 2022-10-15 17:43:02 -04:00
math d/jak2: finish progress menu code and initialize the camera (#1945) 2022-10-11 18:30:26 -04:00
nav [decomp] clean up some names/types (#2011) 2022-11-11 20:18:13 -05:00
physics [decomp] start work on collide (#2008) 2022-11-11 12:01:45 -05:00
process-drawable [decomp] start work on collide (#2008) 2022-11-11 12:01:45 -05:00
ps2 [decomp2] game-save (#1988) 2022-10-29 16:08:04 -04:00
scene [decomp] clean up some names/types (#2011) 2022-11-11 20:18:13 -05:00
sound d/jak2: finish task-arrow | carry-h | projectile | gun-[red|yellow|blue]-shot (#1864) 2022-10-29 15:22:57 -04:00
spatial-hash [decomp] clean up some names/types (#2011) 2022-11-11 20:18:13 -05:00
target [decomp] clean up some names/types (#2011) 2022-11-11 20:18:13 -05:00
ui [decomp] clean up some names/types (#2011) 2022-11-11 20:18:13 -05:00
util d/jak2: finish progress menu code and initialize the camera (#1945) 2022-10-11 18:30:26 -04:00