..
background
use only the real level name in the Loader ( #3495 )
2024-04-30 17:12:57 +01:00
foreground
Port bones.gc
math to GOAL ( #3425 )
2024-03-15 20:31:11 -04:00
generic
deftype
and defmethod
syntax major changes (#3094 )
2023-10-30 03:20:02 +00:00
hw
jak2: some high fps fixes ( #3177 )
2023-11-08 23:34:58 +01:00
mood
formatter: Format deftype
correctly ( #3391 )
2024-02-27 20:12:44 -05:00
ocean
deftype
and defmethod
syntax major changes (#3094 )
2023-10-30 03:20:02 +00:00
shrub
[jak2] Support per-proto shrub visibility ( #3228 )
2023-12-02 12:16:14 -05:00
sky
deftype
and defmethod
syntax major changes (#3094 )
2023-10-30 03:20:02 +00:00
sprite
jak2/3: re-implement screenshot system through goal ( #3482 )
2024-04-25 01:46:18 +01:00
texture
deftype
and defmethod
syntax major changes (#3094 )
2023-10-30 03:20:02 +00:00
blit-displays-h.gc
deftype
and defmethod
syntax major changes (#3094 )
2023-10-30 03:20:02 +00:00
blit-displays.gc
[jak2] widescreen fix for splash/jp subtitles ( #2916 )
2023-08-18 03:25:21 +01:00
font-h.gc
deftype
and defmethod
syntax major changes (#3094 )
2023-10-30 03:20:02 +00:00
font.gc
[jak2] scalable debug font + fix debug menu widescreen bugs ( #3044 )
2023-09-30 21:19:47 +01:00
math-camera-h.gc
deftype
and defmethod
syntax major changes (#3094 )
2023-10-30 03:20:02 +00:00
math-camera.gc
deftype
and defmethod
syntax major changes (#3094 )
2023-10-30 03:20:02 +00:00
vu1-user-h.gc
deftype
and defmethod
syntax major changes (#3094 )
2023-10-30 03:20:02 +00:00
warp.gc
start blit-displays
decomp & renderer + improve decompilation of some DMA macros ( #2616 )
2023-05-04 18:34:09 -04:00