mirror of
https://github.com/open-goal/jak-project.git
synced 2024-10-20 00:57:44 -04:00
[jak2] scalable debug font + fix debug menu widescreen bugs (#3044)
also hides empty (no commands) regions from the viewers by default now.
This commit is contained in:
parent
0e31a9c407
commit
e130244271
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@ -405,10 +405,16 @@ u64 execute(void* ctxt) {
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block_60:
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c->vsub(DEST::xyzw, vf23, vf23, vf24); // vsub.xyzw vf23, vf23, vf24
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c->load_symbol2(v1, cache.video_params); // lw v1, *video-params*(s7)
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c->mov64(v1, v1); // or v1, v1, r0
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c->lqc2(vf1, 16, v1); // lqc2 vf1, 16(v1)
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c->vmul(DEST::x, vf23, vf23, vf1); // vmul.x vf23, vf23, vf1
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// pc-hack
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c->lw(v1, 64, a1); // lw v1, 64(a1)
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if (!(c->gprs[v1].du32[0] & (1 << 6))) {
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// pc-hack flag
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c->load_symbol2(v1, cache.video_params); // lw v1, *video-params*(s7)
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c->mov64(v1, v1); // or v1, v1, r0
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c->lqc2(vf1, 16, v1); // lqc2 vf1, 16(v1)
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c->vmul(DEST::x, vf23, vf23, vf1); // vmul.x vf23, vf23, vf1
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}
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// pc-hack end
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c->lqc2(vf1, 44, a1); // lqc2 vf1, 44(a1)
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c->vmul_bc(DEST::x, BC::w, vf23, vf23, vf1); // vmulw.x vf23, vf23, vf1
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c->mov128_gpr_vf(v0, vf23); // qmfc2.i v0, vf23
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@ -427,7 +433,8 @@ void link() {
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cache.font12_table = intern_from_c("*font12-table*").c();
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cache.font24_table = intern_from_c("*font24-table*").c();
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cache.video_params = intern_from_c("*video-params*").c();
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gLinkedFunctionTable.reg("get-string-length", execute, 512);
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// gLinkedFunctionTable.reg("get-string-length", execute, 512);
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gLinkedFunctionTable.reg("get-string-length-asm", execute, 512);
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}
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} // namespace get_string_length
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@ -457,10 +464,6 @@ u64 execute(void* ctxt) {
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c->lqc2(vf26, 812, v1); // lqc2 vf26, 812(v1)
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c->lqc2(vf27, 812, v1); // lqc2 vf27, 812(v1)
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// shadow hack begin
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c->load_symbol2(v1, cache.video_params);
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c->lw(t0, 16, v1);
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c->vfs[vf26].f[0] += c->gprs[t0].f[0] * 2;
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c->vfs[vf26].f[1] += 1;
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// c->vadd_bc(DEST::xy, BC::w, vf26, vf26, vf0); // vaddw.xy vf26, vf26, vf0
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// c->vadd_bc(DEST::x, BC::w, vf26, vf26, vf0); // vaddw.x vf26, vf26, vf0
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// shadow hack end
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@ -474,12 +477,29 @@ u64 execute(void* ctxt) {
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c->lqc2(vf31, 48, v1); // lqc2 vf31, 48(v1)
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c->load_symbol2(v1, cache.video_params); // lw v1, *video-params*(s7)
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c->mov64(v1, v1); // or v1, v1, r0
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// shadow hack begin
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c->lw(t0, 16, v1); // lw t0, 16(v1)
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// mmultiply shadow offset by font scale and screen x scale
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c->vfs[vf26].f[0] += c->gprs[t0].f[0] * 2;
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c->vfs[vf26].f[1] += 1;
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// shadow hack end
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c->lqc2(vf1, 32, v1); // lqc2 vf1, 32(v1)
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c->vdiv(vf0, BC::w, vf25, BC::w); // vdiv Q, vf0.w, vf25.w
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c->lqc2(vf2, 16, v1); // lqc2 vf2, 16(v1)
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c->vmul(DEST::x, vf25, vf25, vf1); // vmul.x vf25, vf25, vf1
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c->vmul(DEST::x, vf23, vf23, vf1); // vmul.x vf23, vf23, vf1
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c->vmul(DEST::x, vf24, vf24, vf1); // vmul.x vf24, vf24, vf1
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// pc-hack
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c->lw(v1, 64, a2); // lw v1, 64(a2)
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if (!(c->gprs[v1].du32[0] & (1 << 6))) {
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// pc-hack flag
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c->vmul(DEST::x, vf24, vf24, vf1); // vmul.x vf24, vf24, vf1
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}
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if (!(c->gprs[v1].du32[0] & (1 << 5))) {
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// small font, readjust shadow
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c->vfs[vf26].f[0] -= (c->gprs[t0].f[0] * 2) - (c->vfs[vf25].f[3] * c->gprs[t0].f[0] * 2);
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c->vfs[vf26].f[1] -= 1 - (c->vfs[vf25].f[3] * 1);
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}
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// pc-hack end
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c->vwaitq(); // vwaitq
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c->vmulq(DEST::xy, vf25, vf25); // vmulq.xy vf25, vf25, Q
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c->vmulq(DEST::xy, vf23, vf23); // vmulq.xy vf23, vf23, Q
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@ -384,9 +384,10 @@
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(debug-menu-append-item menu (new-dm-bool "Wireframe" *collision-wireframe* dm-boolean-toggle-pick-func))
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(debug-menu-append-item menu (new-dm-submenu "Mode"
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(let ((mode-menu (new 'debug 'debug-menu ctx "Collision renderer mode menu")))
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(doenum (name val pc-collision-mode)
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(debug-menu-append-item mode-menu (new-dm-flag name val dm-collision-mode-pick-func))
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)
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(debug-menu-append-item mode-menu (new-dm-flag "none" (pc-collision-mode none) dm-collision-mode-pick-func))
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(debug-menu-append-item mode-menu (new-dm-flag "mode" (pc-collision-mode mode) dm-collision-mode-pick-func))
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(debug-menu-append-item mode-menu (new-dm-flag "event" (pc-collision-mode event) dm-collision-mode-pick-func))
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(debug-menu-append-item mode-menu (new-dm-flag "material" (pc-collision-mode material) dm-collision-mode-pick-func))
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mode-menu)))
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(debug-menu-append-item menu (new-dm-submenu "Filter mode"
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(let ((filter-menu (new 'debug 'debug-menu ctx "Collision renderer filter mode menu")))
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@ -282,7 +282,7 @@
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(update-video-hacks obj)
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)
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(cond
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((not (-> *pc-settings* ps2-actor-vis?))
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((not (-> obj ps2-actor-vis?))
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;; kinda overkill.
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(set! (-> *ACTOR-bank* birth-dist) (meters 10000))
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(set! (-> *ACTOR-bank* pause-dist) (meters 10000))
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@ -392,6 +392,14 @@
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(none))
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(defmethod debug-font-scale-factor pc-settings ((this pc-settings))
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"return the debug font scale factor to be used."
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(declare (inline))
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(if (-> this debug-font-scale-auto?)
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(/ (-> this debug-font-scale) (max 1.0 (/ (the float (get-current-game-height this)) PC_BASE_HEIGHT)))
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(-> this debug-font-scale)))
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;;;; file IO
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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@ -693,6 +701,10 @@
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(("controller-led-brightness") (set! (-> obj controller-led-brightness) (file-stream-read-float file)))
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(("controller-led-min-brightness") (set! (-> obj controller-led-min-brightness) (file-stream-read-float file)))
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(("controller-led-max-brightness") (set! (-> obj controller-led-max-brightness) (file-stream-read-float file)))
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;; debug
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(("debug-font-scale") (set! (-> obj debug-font-scale) (file-stream-read-float file)))
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(("debug-font-scale-auto?") (set! (-> obj debug-font-scale-auto?) (file-stream-read-symbol file)))
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(("panic")
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(when (file-stream-read-symbol file)
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(reset obj #t)
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@ -718,6 +730,8 @@
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(format file " (letterbox ~A)~%" (-> obj letterbox?))
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(format file " (vsync ~A)~%" (-> obj vsync?))
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;(format file " (font-scale ~f)~%" (-> obj font-scale))
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(format file " (debug-font-scale ~f)~%" (-> obj debug-font-scale))
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(format file " (debug-font-scale-auto? ~A)~%" (-> obj debug-font-scale-auto?))
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;(format file " (audio-latency-ms ~D)~%" (-> obj audio-latency-ms))
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;(format file " (audio-pan-override ~f)~%" (-> obj audio-pan-override))
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@ -139,6 +139,8 @@
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(os symbol) ;; windows, linux, macos
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(user symbol) ;; username. not system username, just debug thing.
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(debug? symbol) ;; more debug stuff just in case.
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(debug-font-scale float) ;; debug font scaling factor.
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(debug-font-scale-auto? symbol) ;; auto-scale debug font by screen height.
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;; device settings
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(ignore-controller-win-unfocused? symbol)
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@ -257,6 +259,7 @@
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(set-ignore-controller-in-bg! (_type_ symbol) none)
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(set-enable-keyboard! (_type_ symbol) none)
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(update-mouse-controls! (_type_) none)
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(debug-font-scale-factor (_type_) float)
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)
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)
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@ -310,6 +313,8 @@
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(set! (-> obj aspect-custom-y) 3)
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(set! (-> obj discord-rpc?) #t)
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(set! (-> obj speedrunner-mode?) #f)
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(set! (-> obj debug-font-scale) 1.0)
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(set! (-> obj debug-font-scale-auto?) #t)
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(reset-gfx obj call-handlers)
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(reset-audio obj call-handlers)
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@ -436,6 +441,17 @@
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)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;;;; quick helpers
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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(defmacro get-debug-font-scale-factor ()
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"return the debug font scale factor to be used."
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`(debug-font-scale-factor *pc-settings*))
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;;;; cheats
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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@ -524,7 +524,8 @@ Most functions take a boolean as their first argument. If the boolean is set to
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(set! (-> *debug-text-3d-trk* allocated-length) 512)
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(dotimes (gp-0 (-> *debug-text-3d-trk* allocated-length))
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(set! (-> *debug-text-3ds* gp-0 str) (new 'debug 'string 80 (the-as string #f)))
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;; og:preserve-this PC port note : allocated larger strings for 3D text
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(set! (-> *debug-text-3ds* gp-0 str) (new 'debug 'string (#if PC_BIG_MEMORY 255 80) (the-as string #f)))
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)
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)
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@ -39,7 +39,7 @@
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(set! (-> gp-0 joypad-func) #f)
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(set! (-> gp-0 joypad-item) #f)
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(set! (-> gp-0 font)
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(new 'debug 'font-context *font-default-matrix* 0 0 0.0 (font-color default) (font-flags shadow kerning))
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(new 'debug 'font-context *font-default-matrix* 0 0 0.0 (font-color default) (font-flags shadow kerning pc-hack))
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)
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(set! (-> gp-0 joypad-number) 0)
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gp-0
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@ -937,7 +937,8 @@
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(with-dma-buffer-add-bucket ((s0-0 (-> *display* frames (-> *display* on-screen) debug-buf))
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(bucket-id debug3)
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)
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(draw-sprite2d-xy s0-0 arg1 arg2 (-> arg0 pix-width) (-> arg0 pix-height) (new 'static 'rgba :a #x40))
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;; og:preserve-this fixed for widescreen
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(draw-sprite2d-xy s0-0 (correct-x-int arg1) arg2 (correct-x-int (-> arg0 pix-width)) (-> arg0 pix-height) (static-rgba #x00 #x00 #x00 #x40))
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)
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(let* ((s3-1 (+ arg1 3))
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(s2-1 (+ arg2 5))
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@ -6,7 +6,8 @@
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;; dgos: ENGINE, GAME
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(def-mips2c draw-string-asm (function string dma-buffer font-context draw-string-result))
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(def-mips2c get-string-length (function string font-context draw-string-result))
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; (def-mips2c get-string-length (function string font-context draw-string-result))
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(def-mips2c get-string-length-asm (function string font-context draw-string-result))
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;; DECOMP BEGINS
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;; ERROR: function was not converted to expressions. Cannot decompile.
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(defun draw-string ((arg0 string) (arg1 dma-buffer) (arg2 font-context))
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(local-vars (result draw-string-result))
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;; og:preserve-this modified a bit for debug font scaling.
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(let ((result (the draw-string-result #f))
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(orig-scale (-> arg2 scale)))
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(#when PC_PORT
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;; debug font scaling.
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(unless (logtest? (-> arg2 flags) (font-flags large pc-hack))
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(*! (-> arg2 scale) (get-debug-font-scale-factor))))
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(let ((v1-1 (the int (* 128.0 (-> arg2 alpha)))))
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(-> arg2 origin quad)
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(dotimes (a0-2 40)
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@ -166,9 +174,25 @@
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)
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)
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(set! (-> *font-work* color-shadow w) 128)
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(set! (-> arg2 scale) orig-scale)
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result
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))
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(#when PC_PORT
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;; og:preserve-this get-string-length is an asm function, but for PC port we use a trampoline in order to inject hacks more easily
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(defun get-string-length ((text string) (ctx font-context))
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"return the length of a string, in gs framebuffer units"
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(let ((orig-scale (-> ctx scale))
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(result (begin (#when PC_PORT ;; debug font scaling.
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(unless (logtest? (-> ctx flags) (font-flags large pc-hack))
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(*! (-> ctx scale) (get-debug-font-scale-factor))))
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(get-string-length-asm text ctx))))
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(set! (-> ctx scale) orig-scale)
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result)
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)
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)
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;; ERROR: function was not converted to expressions. Cannot decompile.
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(defun draw-string-xy ((arg0 string) (arg1 dma-buffer) (arg2 int) (arg3 int) (arg4 font-color) (arg5 font-flags))
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@ -44,3 +44,7 @@
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(define-extern set-graphics-mode (function none))
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(define-extern get-video-mode (function symbol))
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(defmacro correct-x-int (pos)
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`(the int (* (-> *video-params* relative-x-scale) (the float ,pos)))
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)
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@ -84,6 +84,10 @@
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)
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(defmethod debug-draw-region drawable-region-prim ((this drawable-region-prim) (arg0 int))
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(#when PC_PORT
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(when (and *debug-region-hide-empty* (not (or (-> this region on-enter) (-> this region on-exit) (-> this region on-inside))))
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;; no scripts to run means the region is "empty" so do not render (unless enabled)
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(return 0)))
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(local-vars (sv-32 vector2h) (sv-36 vector))
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(set! sv-32 (new 'stack 'vector2h))
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(set! sv-36 (-> this bsphere))
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@ -242,6 +246,10 @@ otherwise, add the [[drawable-region-sphere]] to `region-start-prim-list` and in
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)
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(defmethod debug-draw-region drawable-region-sphere ((this drawable-region-sphere) (arg0 int))
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(#when PC_PORT
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(when (and *debug-region-hide-empty* (not (or (-> this region on-enter) (-> this region on-exit) (-> this region on-inside))))
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;; no scripts to run means the region is "empty" so do not render (unless enabled)
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(return 0)))
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(let ((t9-0 (method-of-type drawable-region-prim debug-draw-region)))
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(t9-0 this arg0)
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)
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@ -285,6 +293,10 @@ otherwise, add the [[drawable-region-sphere]] to `region-start-prim-list` and in
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)
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(defmethod debug-draw-region drawable-region-face ((this drawable-region-face) (arg0 int))
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(#when PC_PORT
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(when (and *debug-region-hide-empty* (not (or (-> this region on-enter) (-> this region on-exit) (-> this region on-inside))))
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;; no scripts to run means the region is "empty" so do not render (unless enabled)
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(return 0)))
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(when (zero? arg0)
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(let ((t9-0 (method-of-type drawable-region-prim debug-draw-region)))
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(t9-0 this arg0)
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@ -408,6 +420,10 @@ otherwise, add the [[drawable-region-sphere]] to `region-start-prim-list` and in
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)
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(defmethod debug-draw-region drawable-region-volume ((this drawable-region-volume) (arg0 int))
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(#when PC_PORT
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(when (and *debug-region-hide-empty* (not (or (-> this region on-enter) (-> this region on-exit) (-> this region on-inside))))
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;; no scripts to run means the region is "empty" so do not render (unless enabled)
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(return 0)))
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(let ((t9-0 (method-of-type drawable-region-prim debug-draw-region)))
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(t9-0 this arg0)
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)
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@ -328,7 +328,7 @@
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(defmacro dm-lambda-float-var (val)
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"helper macro for making float buttons"
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`(lambda (arg (msg debug-menu-msg) (newval float))
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`,(lambda (arg (msg debug-menu-msg) (newval float))
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(cond
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((= msg (debug-menu-msg press))
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(set! ,val newval)
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@ -357,11 +357,11 @@
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(cond
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((-> arg value)
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(false! (-> arg value))
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(logior! (-> *display* vu1-enable-user-menu) (vu1-renderer-mask shrubbery tfrag tfrag-trans tie tie-envmap))
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(logior! (-> *display* vu1-enable-user-menu) (vu1-renderer-mask shrubbery tfrag tfrag-trans tfrag-water tie tie-envmap))
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)
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(else
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(true! (-> arg value))
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(logclear! (-> *display* vu1-enable-user-menu) (vu1-renderer-mask shrubbery tfrag tfrag-trans tie tie-envmap))
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(logclear! (-> *display* vu1-enable-user-menu) (vu1-renderer-mask shrubbery tfrag tfrag-trans tfrag-water tie tie-envmap))
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)
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)
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)
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@ -417,9 +417,10 @@
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(debug-menu-append-item menu (new-dm-bool "Wireframe" *collision-wireframe* dm-boolean-toggle-pick-func))
|
||||
(debug-menu-append-item menu (new-dm-submenu "Mode"
|
||||
(let ((mode-menu (new 'debug 'debug-menu ctx "OpenGOAL collision renderer mode menu")))
|
||||
(doenum (name val pc-collision-mode)
|
||||
(debug-menu-append-item mode-menu (new-dm-flag name val dm-collision-mode-pick-func))
|
||||
)
|
||||
(debug-menu-append-item mode-menu (new-dm-flag "none" (pc-collision-mode none) dm-collision-mode-pick-func))
|
||||
(debug-menu-append-item mode-menu (new-dm-flag "mode" (pc-collision-mode mode) dm-collision-mode-pick-func))
|
||||
(debug-menu-append-item mode-menu (new-dm-flag "event" (pc-collision-mode event) dm-collision-mode-pick-func))
|
||||
(debug-menu-append-item mode-menu (new-dm-flag "material" (pc-collision-mode material) dm-collision-mode-pick-func))
|
||||
mode-menu)))
|
||||
(debug-menu-append-item menu (new-dm-submenu "Filter mode"
|
||||
(let ((filter-menu (new 'debug 'debug-menu ctx "OpenGOAL collision renderer filter mode menu")))
|
||||
|
@ -547,13 +548,25 @@
|
|||
)
|
||||
0)
|
||||
|
||||
(defun dm-anim-tester-x-speed-var-func (arg (msg debug-menu-msg) (newval float))
|
||||
(if (= msg (debug-menu-msg press))
|
||||
(set! (-> *ATX-settings* speed) newval)
|
||||
(-> *ATX-settings* speed))
|
||||
)
|
||||
|
||||
(defun dm-anim-tester-x-frame-num-var-func (arg (msg debug-menu-msg) (newval float))
|
||||
(if (= msg (debug-menu-msg press))
|
||||
(set! (-> *ATX-settings* frame-num) newval)
|
||||
(-> *ATX-settings* frame-num))
|
||||
)
|
||||
|
||||
(defun debug-menu-make-anim-tester-x-menu ((ctx debug-menu-context))
|
||||
(let ((menu (new 'debug 'debug-menu ctx "Anim Tester X menu")))
|
||||
;; master toggle
|
||||
(debug-menu-append-item menu (new-dm-func "Start" #f atx-start))
|
||||
(debug-menu-append-item menu (new-dm-func "Stop" #f atx-stop))
|
||||
(debug-menu-append-item menu (new-dm-var-float "Speed" (the int #f) (dm-lambda-float-var (-> *ATX-settings* speed)) 0.01 -10.0 10.0))
|
||||
(debug-menu-append-item menu (new-dm-var-float "Frame Num" (the int #f) (dm-lambda-float-var (-> *ATX-settings* frame-num)) 0.1 0.0 99999.0))
|
||||
(debug-menu-append-item menu (new-dm-var-float "Speed" (the int #f) dm-anim-tester-x-speed-var-func 0.01 -10.0 10.0))
|
||||
(debug-menu-append-item menu (new-dm-var-float "Frame Num" (the int #f) dm-anim-tester-x-frame-num-var-func 0.1 0.0 99999.0))
|
||||
(debug-menu-append-item menu (new-dm-func "Refresh" #f dm-anim-tester-x-refresh))
|
||||
(debug-menu-append-item menu (new-dm-func "Pick Art Group" 'pick-art-group dm-anim-tester-x-func))
|
||||
(debug-menu-append-item menu (new-dm-func "Pick Anim" 'at-pick-joint-anim dm-anim-tester-x-func))
|
||||
|
@ -714,6 +727,7 @@
|
|||
(debug-menu-append-item regions-menu (new-dm-bool "Display region inside" *display-region-inside* dm-boolean-toggle-pick-func))
|
||||
(debug-menu-append-item regions-menu (new-dm-bool "Show non-sphere bsphere" *debug-region-show-bsphere* dm-boolean-toggle-pick-func))
|
||||
(debug-menu-append-item regions-menu (new-dm-bool "Hide water regions" *debug-region-hide-water* dm-boolean-toggle-pick-func))
|
||||
(debug-menu-append-item regions-menu (new-dm-bool "Hide empty regions" *debug-region-hide-empty* dm-boolean-toggle-pick-func))
|
||||
(debug-menu-append-item regions-menu (new-dm-bool "Region Marks" *display-region-marks* dm-boolean-toggle-pick-func))
|
||||
(debug-menu-append-item regions-menu (new-dm-bool "region-mode" #f
|
||||
(lambda (arg (msg debug-menu-msg))
|
||||
|
@ -957,6 +971,8 @@
|
|||
(flag "Joint names" *display-joint-names* dm-boolean-toggle-pick-func)
|
||||
(flag "Bone lines" *display-bones* dm-boolean-toggle-pick-func)
|
||||
(flag "Entity Lights" *display-lights* dm-boolean-toggle-pick-func)
|
||||
(flag "Debug Font Auto-Scale" #f ,(dm-lambda-boolean-flag (-> *pc-settings* debug-font-scale-auto?)))
|
||||
(float-var "Debug Font Scale" #f ,(dm-lambda-float-var (-> *pc-settings* debug-font-scale)) 2 (new 'static 'bfloat :data 0.01) #t (new 'static 'bfloat :data 0.1) 2 0)
|
||||
)
|
||||
)
|
||||
)
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
(defun entity-inspect-draw ((inspect-info entity-debug-inspect))
|
||||
"draw text about an entity on screen"
|
||||
|
||||
(mlet ((LINE_HEIGHT 15))
|
||||
(let ((LINE_HEIGHT (the int (ceil (* (get-debug-font-scale-factor) 15)))))
|
||||
(update-pad inspect-info 0)
|
||||
(let* ((e (-> inspect-info entity)) (name (res-lump-struct e 'name string)))
|
||||
(set! *debug-actor* (the string (and (type-type? (-> e type) entity-actor) (-> inspect-info show-actor-info) name)))
|
||||
|
@ -330,7 +330,7 @@
|
|||
|
||||
))
|
||||
;; set max scroll based on how large the whole text was, ignore first 20 lines.
|
||||
(set! (-> inspect-info scroll-y-max) (max 0 (+ -20 (/ (- cur-y begin-y) LINE_HEIGHT))))
|
||||
(set! (-> inspect-info scroll-y-max) (max 0 (+ (the int (/ (the float -20) (get-debug-font-scale-factor))) (/ (- cur-y begin-y) LINE_HEIGHT))))
|
||||
|
||||
)
|
||||
))))
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
#f
|
||||
)
|
||||
|
||||
(defconstant MEM_BAR_HEIGHT 14) ;; total height of the bar
|
||||
(defconstant MEM_BAR_HEIGHT (the int (* 14.0 (get-debug-font-scale-factor)))) ;; total height of the bar
|
||||
(defconstant MEM_BAR_BOTTOM 416) ;; x coord for the bottom side of the bar list
|
||||
(defconstant MEM_BAR_NUM (+ LEVEL_MAX 5)) ;; amount of memory usage bars (override later if wanted)
|
||||
(defmethod draw-memory pc-settings-jak2 ((obj pc-settings-jak2) (buf dma-buffer))
|
||||
|
|
|
@ -177,6 +177,7 @@
|
|||
(define *debug-region-color-alt* #t)
|
||||
(define *debug-region-show-bsphere* #f)
|
||||
(define *debug-region-hide-water* #t)
|
||||
(define *debug-region-hide-empty* #t)
|
||||
|
||||
|
||||
;; for debugging
|
||||
|
|
Loading…
Reference in a new issue