jak-project/game/kernel
water111 11a82bbf08
[Compiler] Add static data features (#162)
* support static pairs

* also support strings

* reorganize static stuff

* add test

* support inlined fields

* add missing type check
2020-12-19 15:21:29 -05:00
..
asm_funcs.asm move GOAL stack to GOAL memory (#114) 2020-11-06 21:42:05 -05:00
fileio.cpp Update documentation and clean up (#129) 2020-11-21 12:52:38 -05:00
fileio.h Update documentation and clean up (#129) 2020-11-21 12:52:38 -05:00
kboot.cpp Support "game count" and v4 objects (#140) 2020-11-24 20:48:38 -05:00
kboot.h Compiler Cleanup (Part 2) (#56) 2020-09-25 21:11:27 -04:00
kdgo.cpp Add the STR RPC to overlord and game code (#134) 2020-11-22 12:59:55 -05:00
kdgo.h Add the STR RPC to overlord and game code (#134) 2020-11-22 12:59:55 -05:00
kdsnetm.cpp Set up the compiler to ptrace the runtime (#107) 2020-10-31 14:07:43 -04:00
kdsnetm.h Set up the compiler to ptrace the runtime (#107) 2020-10-31 14:07:43 -04:00
klink.cpp [Compiler] Add static data features (#162) 2020-12-19 15:21:29 -05:00
klink.h Process Text Files in Decompiler (#122) 2020-11-19 21:22:16 -05:00
klisten.cpp [Source Line Debugger] Tracking objects and IR (#115) 2020-11-13 22:33:57 -05:00
klisten.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
kmachine.cpp move GOAL stack to GOAL memory (#114) 2020-11-06 21:42:05 -05:00
kmachine.h Support "game count" and v4 objects (#140) 2020-11-24 20:48:38 -05:00
kmalloc.cpp Add some debugger memory utilities (#109) 2020-11-06 13:59:39 -05:00
kmalloc.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
kmemcard.cpp Add a bunch of #ifdefs to keep things working as expected on linux 2020-09-03 22:24:50 -04:00
kmemcard.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
kprint.cpp [Source Line Debugger] Tracking objects and IR (#115) 2020-11-13 22:33:57 -05:00
kprint.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
kscheme.cpp Add another kernel test, fix small bugs (#156) 2020-12-10 20:26:40 -05:00
kscheme.h Support "game count" and v4 objects (#140) 2020-11-24 20:48:38 -05:00
ksocket.cpp Set up the compiler to ptrace the runtime (#107) 2020-10-31 14:07:43 -04:00
ksocket.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
ksound.cpp Add the STR RPC to overlord and game code (#134) 2020-11-22 12:59:55 -05:00
ksound.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
Ptr.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
todo.txt check in existing work 2020-08-22 22:30:12 -04:00