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background
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[jak1] use etie (#2329)
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2023-03-20 19:12:33 -04:00 |
foreground
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[jak1] Merc for title - fixes blerc (#2801)
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2023-07-04 19:28:40 -04:00 |
generic
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jak2: Create goal_src skeleton (#1576)
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2022-06-29 22:20:09 -04:00 |
hw
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Update font-color enum (#2670)
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2023-05-24 06:57:05 +01:00 |
merc
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Create a new format for particle definitions (defpart ) (#2572)
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2023-04-29 11:01:47 -04:00 |
mood
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[decompiler] fix in-place ops not getting detected sometimes (#2810)
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2023-07-08 07:34:38 +01:00 |
ocean
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Update font-color enum (#2670)
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2023-05-24 06:57:05 +01:00 |
shadow
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[decompiler] fix in-place ops not getting detected sometimes (#2810)
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2023-07-08 07:34:38 +01:00 |
shrub
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jak2: Create goal_src skeleton (#1576)
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2022-06-29 22:20:09 -04:00 |
sky
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more random cleanup (#1716)
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2022-08-02 18:48:10 -04:00 |
sprite
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rewrite sp-get-particle and fix some jak 2 region decomp (#2955)
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2023-09-03 22:25:59 +01:00 |
texture
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[jak1] Fix texture-related custom level crash (#2898)
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2023-08-13 15:22:40 -04:00 |
tfrag
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[jak 2] ETIE (#2326)
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2023-03-17 20:35:26 -04:00 |
tie
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[jak1] use etie (#2329)
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2023-03-20 19:12:33 -04:00 |
depth-cue-h.gc
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jak2: Create goal_src skeleton (#1576)
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2022-06-29 22:20:09 -04:00 |
depth-cue.gc
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Depth Cue (#1676)
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2022-07-19 18:34:30 -04:00 |
font-h.gc
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Update font-color enum (#2670)
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2023-05-24 06:57:05 +01:00 |
font.gc
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Jak 2 pc subtitle support (#2672)
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2023-06-08 01:04:16 +01:00 |
lights-h.gc
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jak2: Create goal_src skeleton (#1576)
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2022-06-29 22:20:09 -04:00 |
lights.gc
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jak2: Create goal_src skeleton (#1576)
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2022-06-29 22:20:09 -04:00 |
math-camera-h.gc
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rework goal_src structure for jak 1 a bit (#1615)
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2022-07-05 16:00:09 -04:00 |
math-camera.gc
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opengl: better handling of the draw region setting (#2746)
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2023-06-19 04:15:33 +01:00 |
vu1-user-h.gc
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Depth Cue (#1676)
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2022-07-19 18:34:30 -04:00 |