jak-project/goal_src/jak2/levels/city
Dillon Pentz 66c680e8a3
[jak2] fix rare civilian flee crash (#2230)
Fixes a rare crash that can sometimes happen when civilians are picking
a direction to flee in, where a branch count may be 0, causing a divide
by 0 MATH_EXCEPTION.
2023-02-21 01:30:09 -05:00
..
common [jak2] fix rare civilian flee crash (#2230) 2023-02-21 01:30:09 -05:00
farm d/jak2: cleaning up the remainder of unblocked / unclaimed files (#2171) 2023-01-31 18:32:50 -05:00
generic d/jak2: finish onin-game and resolve type-hinting (array object) elements (#2188) 2023-02-04 20:36:30 -05:00
industrial d/jak2: get portrun working and decompile a bunch of miscellaneous files (#2169) 2023-01-28 19:36:57 -05:00
kid_escort decomp: kidesc-*|crocesc-* files, ash4-course (#2219) 2023-02-18 11:01:24 -05:00
market decomp: kidesc-*|crocesc-* files, ash4-course (#2219) 2023-02-18 11:01:24 -05:00
misc decomp: citizen-* files, metalhead-* files, civilian, guard, hal3-course (#2194) 2023-02-07 19:56:06 -05:00
onin_tent d/jak2: finish onin-game and resolve type-hinting (array object) elements (#2188) 2023-02-04 20:36:30 -05:00
oracle d/jak2: cleaning up the remainder of unblocked / unclaimed files (#2171) 2023-01-31 18:32:50 -05:00
palace d/jak2: finish onin-game and resolve type-hinting (array object) elements (#2188) 2023-02-04 20:36:30 -05:00
port decomp: race-* files (#2224) 2023-02-18 15:45:00 -05:00
side_missions [decomp] finish up nav-graph, traffic-engine, traffic-manager, height-map (#2191) 2023-02-05 18:16:58 -05:00
slums decomp: citizen-* files, metalhead-* files, civilian, guard, hal3-course (#2194) 2023-02-07 19:56:06 -05:00