jak-project/goal_src
ManDude 25b0e1be7d
[decomp] collectables + works ingame! (#971)
* decomp: `collectables`

* fix types

* `powerups` and fixes

* fixes

* Merge branch 'pr/929' into d/temp/collectables

* fix collide stuff

* update things...

* update

* update

* temp bump global heap mem

* fix `defstate` hooks wrong/unnecessary sets & collide stuff for collectables

* dumb mistakes :)

* stub out broken process-drawable stuff

* update refs

* add `:no-inspect` key and save some memory & remove birth logs

* Update kmachine.h

* clang

* add citadel

* fix no-inspect key

* fix tests!!

* fix stupid mistake in `collide-shape-prim-sphere` alloc

* comment annoying print

* feedback

* fix edge-case probably

* remove `:no-inspect`s
2021-11-23 18:25:57 -05:00
..
build decomp: decompile *-obs files (#856) 2021-11-05 21:29:32 -04:00
dgos [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
engine [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
examples [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
kernel [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
levels [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
old [Debugger] windows debugger and process drawable (#953) 2021-10-31 11:01:15 -04:00
pc_debug [de/compiler] New text tool (#918) 2021-10-19 00:02:18 -04:00
test [Debugger] windows debugger and process drawable (#953) 2021-10-31 11:01:15 -04:00
game.gp [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
goal-lib.gc [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
goos-lib.gs [decomp] progress (#780) 2021-09-06 20:35:03 -04:00
kernel-defs.gc [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00