mirror of
https://github.com/open-goal/jak-project.git
synced 2024-10-20 21:27:52 -04:00
7cb04c6cd5
* Make `:do-not-decompile` work on field lookup as well * decompile `font-h` and update a vector type + minor fixes * fix some types * fix font-h * fix font-h (again) * update a script * fixes * Fix segfault * Fix `PROT_NONE` page protection on windows
284 lines
10 KiB
Common Lisp
284 lines
10 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: display-h.gc
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;; name in dgo: display-h
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;; dgos: GAME, ENGINE
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;; display-env stores the GS settings for displaying a framebuffer on screen.
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;; this is identical to the Sony sceGsDispEnv struct.
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;; you can set one of these up with set-display-env, then use it with
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;; put-display-env, which is implemented in the kernel and is a wrapper
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;; around a Sony function.
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(deftype display-env (structure)
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((pmode gs-pmode :offset-assert 0)
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(smode2 gs-smode2 :offset-assert 8)
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(dspfb gs-display-fb :offset-assert 16)
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(display gs-display :offset-assert 24)
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(bgcolor gs-bgcolor :offset-assert 32)
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)
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:pack-me
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:method-count-assert 9
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:size-assert #x28
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:flag-assert #x900000028
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)
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(defenum gs-reg
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:type uint8
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(prim 0)
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(rgbaq 1)
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(st 2)
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(uv 3)
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(xyzf2 4)
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(xyz2 5)
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(tex0-1 6)
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(tex0-2 7)
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(clamp-1 8)
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(clamp-2 9)
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(fog 10)
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(xyzf3 12)
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(xyz3 13)
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(tex1-1 20)
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(tex1-2 21)
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(tex2-1 22)
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(tex2-2 23)
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(xyoffset-1 24)
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(xyoffset-2 25)
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(prmodecont 26)
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(prmode 27)
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(texclut 28)
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(scanmsk 34)
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(miptbp1-1 52)
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(miptbp1-2 53)
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(miptbp2-1 54)
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(miptbp2-2 55)
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(texa 59)
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(fogcol 61)
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(texflush 63)
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(scissor-1 64)
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(scissor-2 65)
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(alpha-1 66)
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(alpha-2 67)
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(dimx 68)
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(dthe 69)
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(colclamp 70)
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(test-1 71)
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(test-2 72)
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(pabe 73)
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(fba-1 74)
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(fba-2 75)
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(frame-1 76)
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(frame-2 77)
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(zbuf-1 78)
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(zbuf-2 79)
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(bitbltbuf 80)
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(trxpos 81)
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(trxreg 82)
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(trxdir 83)
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(hwreg 84)
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(signal 96)
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(finish 97)
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(label 98)
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)
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(defenum gs-reg64
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:type uint64
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:copy-entries gs-reg
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)
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;; draw-env stores the GS settings for drawing to somewhere in VRAM.
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;; the "addr" fields represent GS register addresses
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;; this is identical to the Sony sceGsDrawEnv1/2 structs
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;; Internally, this is register + address GIF data.
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(deftype draw-env (structure)
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((frame1 gs-frame :offset-assert 0)
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(frame1addr gs-reg64 :offset-assert 8)
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(zbuf1 gs-zbuf :offset-assert 16)
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(zbuf1addr gs-reg64 :offset-assert 24)
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(xyoffset1 gs-xy-offset :offset-assert 32)
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(xyoffset1addr gs-reg64 :offset-assert 40)
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(scissor1 gs-scissor :offset-assert 48)
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(scissor1addr gs-reg64 :offset-assert 56)
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(prmodecont gs-prmode-cont :offset-assert 64)
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(prmodecontaddr gs-reg64 :offset-assert 72)
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(colclamp gs-color-clamp :offset-assert 80)
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(colclampaddr gs-reg64 :offset-assert 88)
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(dthe gs-dthe :offset-assert 96)
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(dtheaddr gs-reg64 :offset-assert 104)
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(test1 gs-test :offset-assert 112)
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(test1addr gs-reg64 :offset-assert 120)
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)
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:method-count-assert 9
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:size-assert #x80
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:flag-assert #x900000080
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)
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(defun put-draw-env ((packet (pointer gif-tag)))
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"Begin DMA transfer to the GIF/GS to send a draw env packet.
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The length of the transfer is taken from the nloop field of the tag."
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;; this is a workaround for OpenGOAL not supporting 128-bitfield access yet.
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(let ((packet64 (the-as (pointer gif-tag64) packet)))
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(dma-send GIF_DMA_BANK
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(the-as uint packet)
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(the-as uint (+ (the-as uint (-> packet64 0 nloop)) (the-as uint 1)))
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)
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)
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(none)
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)
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(deftype display-frame (basic)
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((calc-buf dma-buffer :offset 8)
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(vu1-buf dma-buffer :offset 8)
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(debug-buf dma-buffer :offset 36)
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(global-buf dma-buffer :offset 40)
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(buffer uint32 11 :offset 4) ;; for debugging?
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(bucket-group dma-bucket :offset 44)
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(profile-bar profile-bar 2 :offset 48)
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(run-time uint64 :offset 56)
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)
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(:methods
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(new (symbol type) _type_ 0)
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)
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:method-count-assert 9
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:size-assert #x40
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:flag-assert #x900000040
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)
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(defmethod new display-frame ((allocation symbol) (type-to-make type))
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"Allocate a new display frame"
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(let ((obj (object-new allocation type-to-make (the-as int (-> type-to-make size)))))
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(set! (-> obj calc-buf) (the-as dma-buffer 0))
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(set! (-> obj global-buf) (the-as dma-buffer 0))
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(set! (-> obj debug-buf) (the-as dma-buffer 0))
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;; allocate profile-bars in the debug heap, if we're debugging.
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(when *debug-segment*
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(set! (-> obj profile-bar 0) (new 'debug 'profile-bar))
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(set! (-> obj profile-bar 1) (new 'debug 'profile-bar))
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)
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obj
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)
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)
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(deftype virtual-frame (structure)
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((display display-env :offset-assert 0)
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(display-last display-env :offset-assert 4)
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(gif pointer :offset-assert 8)
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(draw draw-env :offset-assert 12)
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(frame display-frame :offset-assert 16)
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)
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:allow-misaligned
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:method-count-assert 9
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:size-assert #x14
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:flag-assert #x900000014
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)
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(deftype display (basic)
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((display-env0 display-env :inline :offset-assert 8)
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(display-env1 display-env :inline :offset-assert 48)
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(display-env2 display-env :inline :offset-assert 88)
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;; the gif-tag + draw is a gif-packet to setting the draw-env.
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;; the draw-env is actually just a+d data.
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(gif-tag0 gs-gif-tag :inline :offset-assert 128)
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(draw0 draw-env :inline :offset-assert 144)
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(gif-tag1 gs-gif-tag :inline :offset-assert 272)
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(draw1 draw-env :inline :offset-assert 288)
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(gif-tag2 gs-gif-tag :inline :offset-assert 416)
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(draw2 draw-env :inline :offset-assert 432)
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(on-screen int32 :offset-assert 560)
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(last-screen int32 :offset-assert 564)
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(frames virtual-frame 6 :inline :offset-assert 568)
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(bg-clear-color rgba 4 :offset-assert 760)
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(real-frame-counter uint64 :offset-assert 776)
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(base-frame-counter uint64 :offset-assert 784)
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(game-frame-counter uint64 :offset-assert 792)
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(integral-frame-counter uint64 :offset-assert 800)
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(real-integral-frame-counter uint64 :offset-assert 808)
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(actual-frame-counter uint64 :offset-assert 816)
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(real-actual-frame-counter uint64 :offset-assert 824)
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(part-frame-counter uint64 :offset-assert 832)
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(old-real-frame-counter uint64 :offset-assert 840)
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(old-base-frame-counter uint64 :offset-assert 848)
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(old-game-frame-counter uint64 :offset-assert 856)
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(old-integral-frame-counter uint64 :offset-assert 864)
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(old-real-integral-frame-counter uint64 :offset-assert 872)
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(old-actual-frame-counter uint64 :offset-assert 880)
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(old-real-actual-frame-counter uint64 :offset-assert 888)
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(old-part-frame-counter uint64 :offset-assert 896)
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(time-ratio float :offset-assert 904)
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(seconds-per-frame float :offset-assert 908)
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(frames-per-second float :offset-assert 912)
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(time-factor float :offset-assert 916)
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(time-adjust-ratio float :offset-assert 920)
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)
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:method-count-assert 10
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:size-assert #x39c
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:flag-assert #xa0000039c
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(:methods
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(new (symbol type int int int int int) _type_ 0)
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(set-time-ratios (_type_ float) float 9)
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)
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)
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(define-extern *display* display)
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(define-extern set-display (function display int int int int int display))
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(defmethod new display ((allocation symbol) (type-to-make type) (psm int) (w int) (h int) (ztest int) (zpsm int))
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(let ((obj (object-new allocation type-to-make (the-as int (-> type-to-make size)))))
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;; set the display size, texture format, zbuffer format, etc.
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(set-display obj psm w h ztest zpsm)
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;; set up frames.
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(set! (-> obj frames 0 display) (-> obj display-env0))
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(set! (-> obj frames 1 display) (-> obj display-env1))
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(set! (-> obj frames 2 display) (-> obj display-env2))
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(set! (-> obj frames 3 display) (-> obj display-env0))
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(set! (-> obj frames 4 display) (-> obj display-env1))
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(set! (-> obj frames 5 display) (-> obj display-env2))
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(set! (-> obj frames 0 display-last) (-> obj display-env2))
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(set! (-> obj frames 1 display-last) (-> obj display-env0))
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(set! (-> obj frames 2 display-last) (-> obj display-env1))
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(set! (-> obj frames 3 display-last) (-> obj display-env2))
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(set! (-> obj frames 4 display-last) (-> obj display-env0))
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(set! (-> obj frames 5 display-last) (-> obj display-env1))
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(set! (-> obj frames 0 gif) (&-> obj gif-tag0 qword))
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(set! (-> obj frames 1 gif) (&-> obj gif-tag1 qword))
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(set! (-> obj frames 2 gif) (&-> obj gif-tag2 qword))
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(set! (-> obj frames 3 gif) (&-> obj gif-tag0 qword))
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(set! (-> obj frames 4 gif) (&-> obj gif-tag1 qword))
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(set! (-> obj frames 5 gif) (&-> obj gif-tag2 qword))
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(set! (-> obj frames 0 draw) (-> obj draw0))
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(set! (-> obj frames 1 draw) (-> obj draw1))
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(set! (-> obj frames 2 draw) (-> obj draw2))
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(set! (-> obj frames 3 draw) (-> obj draw0))
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(set! (-> obj frames 4 draw) (-> obj draw1))
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(set! (-> obj frames 5 draw) (-> obj draw2))
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(set! (-> obj frames 0 frame) (new 'global 'display-frame))
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(set! (-> obj frames 1 frame) (new 'global 'display-frame))
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(set! (-> obj frames 2 frame) (-> obj frames 0 frame))
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(set! (-> obj frames 3 frame) (-> obj frames 1 frame))
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(set! (-> obj frames 4 frame) (-> obj frames 0 frame))
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(set! (-> obj frames 5 frame) (-> obj frames 1 frame))
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;; do this again. just in case.
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(default-buffer-init *default-regs-buffer*)
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;; set the default gray color.
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(set! (-> obj bg-clear-color 0)
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(new 'static 'rgba :r #x80 :g #x80 :b #x80 :a #x80)
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)
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(set! (-> obj bg-clear-color 1)
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(new 'static 'rgba :r #x80 :g #x80 :b #x80 :a #x80)
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)
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(set! (-> obj bg-clear-color 2)
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(new 'static 'rgba :r #x80 :g #x80 :b #x80 :a #x80)
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)
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(set! (-> obj bg-clear-color 3)
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(new 'static 'rgba :r #x80 :g #x80 :b #x80 :a #x80)
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)
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obj
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)
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)
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(define *pre-draw-hook* nothing)
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(define *post-draw-hook* nothing)
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