jak-project/goal_src
water111 2342b6fb0f
[graphics] MERC (#1124)
* merc dma generation

* wip very early version of merc

* small fixes

* fix

* fix more merc bugs

* derp fixed min

* oops we did need something weird on max

* merc for everything

* program optimization 1

* more optimization

* windows

* windows 2

* clean up

* fix test

* BLERC
2022-02-03 22:45:41 -05:00
..
build A lot of fixes (game is 100%'able!) (#1118) 2022-01-31 20:44:54 -05:00
dgos [game] revise build order and add remaining levels + add part-tester to menu (#1069) 2022-01-09 17:43:13 -05:00
engine [graphics] MERC (#1124) 2022-02-03 22:45:41 -05:00
examples [collision] implement most of background collision, spawn target! (#1076) 2022-01-15 16:52:47 -05:00
kernel A lot of fixes (game is 100%'able!) (#1118) 2022-01-31 20:44:54 -05:00
levels A lot of fixes (game is 100%'able!) (#1118) 2022-01-31 20:44:54 -05:00
old some cleanup and docs on collide-touch and the tie extractor (#1074) 2022-01-12 10:47:17 -05:00
pc_debug [runtime] fix gamepad race condition, only allow gamepad for pad 0, fix defstatehandler, allow mapping any pad w/ keyboard (#993) 2021-12-04 15:34:03 -05:00
test [Debugger] windows debugger and process drawable (#953) 2021-10-31 11:01:15 -04:00
user [goos/goal] user profiles (#977) 2021-11-24 00:44:04 -05:00
game.gp A lot of fixes (game is 100%'able!) (#1118) 2022-01-31 20:44:54 -05:00
goal-lib.gc A lot of fixes (game is 100%'able!) (#1118) 2022-01-31 20:44:54 -05:00
goos-lib.gs test game actors and fix up/disable broken ones (#1103) 2022-01-27 19:33:34 -05:00
kernel-defs.gc [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00