jak-project/goal_src/jak2/engine
water111 20a6839e07
[jak2] fix hud and some particles (#2088)
Fixes:
- a very old bug in depth in DirectRenderer, probably from the original
tfrag stuff. Looked at PCSX2 source code to see how 32/24 bit depths are
handled. This fixes hud sprites being drawn behind level geometry.
- saturate `vftoi4` like the ps2 does when the float is too large,
fixing hidden text in `hud`. For now it's only using this in the font
code because this saturation is actually kinda slow and hasn't been a
problem in other places.
- fix crazy particle spawning issue with blue gun and dripping stuff.
This would happen if particles kill themselves while being processed
(through a callback)
2023-01-02 12:13:19 -05:00
..
ai [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
ambient [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
anim W/nav debugging (#2077) 2023-01-01 12:11:18 -05:00
camera [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
collide [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
common_objs [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
data [jak 2] merc (#2039) 2022-11-30 22:36:09 -05:00
debug [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
dma [decompiler] nicer static giftags (#1970) 2022-10-15 10:59:09 -04:00
draw W/nav debugging (#2077) 2023-01-01 12:11:18 -05:00
engine d/jak2: decompile conveyor | elevator | plat | bouncer | basebutton | base-plat | most of sampler | simple-nav-sphere | simple-focus | elec-gate and blocking-plane (#1942) 2022-10-08 12:42:52 -04:00
entity W/nav debugging (#2077) 2023-01-01 12:11:18 -05:00
game [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
geometry lights, death, and rotation fix (#2042) 2022-12-02 10:02:13 -05:00
gfx [jak2] fix hud and some particles (#2088) 2023-01-02 12:13:19 -05:00
level [jak2] fix hud and some particles (#2088) 2023-01-02 12:13:19 -05:00
load [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
math [jak 2] merc (#2039) 2022-11-30 22:36:09 -05:00
nav [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
physics W/nav debugging (#2077) 2023-01-01 12:11:18 -05:00
process-drawable [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
ps2 [decomp2] game-save (#1988) 2022-10-29 16:08:04 -04:00
scene [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
sound [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
spatial-hash W/nav debugging (#2077) 2023-01-01 12:11:18 -05:00
target [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
ui [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) 2023-01-02 10:05:22 -05:00
util [jak 2] merc (#2039) 2022-11-30 22:36:09 -05:00