jak-project/goal_src/jak1/engine/math
ManDude 1f4044b9ff
Jak 2 controller LED implementation (#3035)
Adds controller LED features to Jak 2:
- progressive flickering denoting health
- copies tomb simon says puzzle colors
- unique colors for each gun
- orange color for being indax
- yellow color for being in mech
- purple color for being darkjak
- blue color for being in board
- red flash when wanted.

May add more features later?

Also did some minor clean-up on some types.
2023-09-28 02:47:09 +01:00
..
euler-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
euler.gc jak2: Create goal_src skeleton (#1576) 2022-06-29 22:20:09 -04:00
math.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
matrix-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
matrix.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
quaternion-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
quaternion.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
transform-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
transform.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
transformq-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
transformq.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
trigonometry-h.gc jak2: Create goal_src skeleton (#1576) 2022-06-29 22:20:09 -04:00
trigonometry.gc jak2: Create goal_src skeleton (#1576) 2022-06-29 22:20:09 -04:00
vector-h.gc Jak 2 controller LED implementation (#3035) 2023-09-28 02:47:09 +01:00
vector.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00