..
task
decomp: evilbro
( #774 )
2021-08-22 21:03:47 -04:00
collectables-part.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
collectables.gc
decomp: almost all of the NPCs! ( #748 )
2021-08-18 21:33:31 -04:00
crates.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
effect-control-h.gc
[decompiler] process-drawable-h ( #561 )
2021-06-05 23:55:36 -04:00
effect-control.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
fact-h.gc
[decomp] game-info ( #779 )
2021-08-22 20:12:47 -04:00
game-h.gc
decomp: decompile target-util
| logic-target
( #662 )
2021-08-22 20:46:37 -04:00
game-info-h.gc
[decomp] game-info ( #779 )
2021-08-22 20:12:47 -04:00
game-info.gc
[decomp] game-info ( #779 )
2021-08-22 20:12:47 -04:00
game-save.gc
decomp: weather-part
( #798 )
2021-08-31 21:36:19 -04:00
generic-obs-h.gc
get started on entity ( #793 )
2021-08-31 11:05:03 -04:00
generic-obs.gc
decomp: almost all of the NPCs! ( #748 )
2021-08-18 21:33:31 -04:00
main-h.gc
[decompiler] automatically label things when possible ( #784 )
2021-08-29 11:13:06 -04:00
main.gc
get started on entity ( #793 )
2021-08-31 11:05:03 -04:00
powerups.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
projectiles-h.gc
decomp: shadow
( #681 )
2021-08-09 19:07:11 -04:00
projectiles.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
settings-h.gc
[decomp] game-info ( #779 )
2021-08-22 20:12:47 -04:00
settings.gc
[decomp] game-info ( #779 )
2021-08-22 20:12:47 -04:00
video.gc
[decomp] Clean up - part 2 ( #687 )
2021-07-11 16:35:25 -04:00
voicebox.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00