jak-project/goal_src/jak2/engine/anim/aligner-h.gc
Hat Kid a53c06fe2b
decomp: target, target-board, board-states (#1915)
Just missing `target-board-handler` because it errored with `Bad delay
slot in clean_up_cond_no_else_final` and I wasn't able to figure out
where the asm branch was.

Commented out `target-board-clone-anim` because it crashes even after
adding `clone-anim` and `clone-anim-once`.
2022-09-25 12:07:37 -04:00

79 lines
2 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: aligner-h.gc
;; name in dgo: aligner-h
;; dgos: ENGINE, GAME
(defenum align-flags
:bitfield #t
:type uint32
(disabled) ;; keep object velocity
(af01)
(af02)
(af03)
(af04)
(af05)
)
(defenum align-opts
:bitfield #t
:type uint32
(adjust-x-vel)
(adjust-y-vel)
(adjust-xz-vel)
(keep-other-velocities)
(adjust-quat) ;; 16
(alop0)
(alop1)
(alop2)
(alop3)
(alop4)
(alop5)
(no-gravity)
(ignore-y-if-zero)
)
;; DECOMP BEGINS
(deftype align-control (basic)
((flags align-flags :offset-assert 4)
(process process-drawable :offset-assert 8)
(frame-group art-joint-anim :offset-assert 12)
(frame-num float :offset-assert 16)
(matrix matrix 2 :inline :offset-assert 32)
(transform transform 2 :inline :offset-assert 160)
(delta transformq :inline :offset-assert 256)
(last-speed meters :offset-assert 304)
(align transformq :inline :offset 160)
)
:method-count-assert 14
:size-assert #x134
:flag-assert #xe00000134
(:methods
(new (symbol type process) _type_ 0)
(compute-alignment! (_type_) transformq 9)
(align! (_type_ align-opts float float float) trsqv 10)
(align-vel-and-quat-only! (_type_ align-opts vector int float float) trsqv :behavior process 11)
(first-transform (_type_) transform 12)
(second-transform (_type_) transform 13)
)
)
;; WARN: Return type mismatch object vs align-control.
(defmethod new align-control ((allocation symbol) (type-to-make type) (arg0 process))
(let ((obj (object-new allocation type-to-make (the-as int (-> type-to-make size)))))
(when (zero? obj)
(go process-drawable-art-error "memory")
(return (the-as align-control 0))
)
(set! (-> obj process) (the-as process-drawable arg0))
(the-as align-control obj)
)
)