jak-project/goal_src/levels/common
Tyler Wilding 111af1ec19
decomp: finish the remainder of untouched gameplay code (#893)
* decomp: finish `sidekick`

* decomp: got a lot of `target` done

* decompiler: Add support for non power of 2 offsets for inline arr access

* decomp: finish `target` mostly

* decomp: finish `water`

* decomp: finished `robotboss-weapon`

* decomp: finish `robotboss-misc`

* decomp: finish the majority of `robotboss`

* blocked: `racer` has an issue around entering a state

* blocked: `target-racer` done mostly, but NYI case in one function

* blocked: `racer-states` mostly finished, but bitfield issue

* blocked: `billy` on state decomping

* blocked: `bully` on state decomping

* waiting: `rolling-lightning-mole` waiting on navigate for 2 funcs

* blocked: `rolling-robber` finished but `s6-1` issue

* blocked: `ogreboss` uint64's for types cant label load em!

* blocked: `mother-spider` state decompilation

* half-done `target-flut`

* blocked: `target-flut` some sort of new bitfield state

* some improvements in `racer-states` with my new-found knowledge

* progress: started on `target-death`

* blocked: `target-death` handle casts

* decomp: finish `collide-reaction-racer`

* blocked: `target-handler` handler forced to return `none`

* decomp: 99% of `target2` finished

* decomp: finish `target2`

* gsrc: update

* update post merge

* address feedback

* scripts: add script to detect decomp issues

* fix wide-spread `collide-shape` method missing arg

* some small things i changed from master

* address feedback

* fix typeconsistency issue
2021-11-24 00:33:10 -05:00
..
babak-ag.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
babak-with-cannon.gc [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
babak.gc [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
basebutton.gc decomp: finish the remainder of untouched gameplay code (#893) 2021-11-24 00:33:10 -05:00
baseplat.gc [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
battlecontroller.gc [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
blocking-plane.gc [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
buzzer-ag.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
crate-ag.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
dark-eco-pool.gc decomp: finish the remainder of untouched gameplay code (#893) 2021-11-24 00:33:10 -05:00
deathcam-ag.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
dir-tpages.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
ecovalve-ag-ART-GAME.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
ecovalve-ag-FIC-OGR.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
ef-plane-ag-FIC-LAV-OGR-ROL-SNO-SWA.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
eichar-ag.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
fuel-cell-ag.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
fuelcell-naked-ag.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
game-cnt.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
green-sagecage-ag.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
joint-exploder.gc decomp: Pass of the final remaining gameplay related files (#921) 2021-11-14 11:14:43 -05:00
launcherdoor.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
mistycannon-ag.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
mistycannon.gc decomp: Continuing full pass of gameplay code (#839) 2021-09-28 20:42:00 -04:00
money-ag.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
nav-enemy-h.gc decomp: Pass of the final remaining gameplay related files (#921) 2021-11-14 11:14:43 -05:00
nav-enemy.gc [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
orb-cache.gc [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
plat-button.gc [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
plat-eco.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
plat.gc [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
racer-ag-FIC-ROL.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
rigid-body-h.gc decomp: finalize rigid-body 2021-08-07 18:29:44 -04:00
rigid-body.gc [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
ropebridge.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
sharkey-ag-BEA-TRA-VI2.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
sharkey-ag-JUN-MIS.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
sharkey.gc [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
sidekick-ag.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
snow-bunny.gc decomp: Pass of the final remaining gameplay related files (#921) 2021-11-14 11:14:43 -05:00
speaker-ag.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
static-screen.gc [decomp] minor type cleanup (#874) 2021-10-02 11:50:12 -04:00
texture-upload.gc [decomp] texture (#684) 2021-07-09 22:20:37 -04:00
ticky.gc decomp: decompile *-obs files (#856) 2021-11-05 21:29:32 -04:00
tippy.gc decomp: finish tippy (#742) 2021-08-09 21:09:59 -04:00
tpage-2.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
tpage-62.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
tpage-256.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
tpage-463.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
tpage-880.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
tpage-1032.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
tpage-1278.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
tpage-1532.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
warp-gate-switch-ag-VI1-VI3.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
warpgate-ag.gd Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
water-anim.gc decomp: finish the remainder of untouched gameplay code (#893) 2021-11-24 00:33:10 -05:00