jak-project/game/graphics
Tyler Wilding a021c392ec
game: allow overriding the config directory location (#3477)
This is primarily driven for proper mod-support. Mods would like to
isolate their settings and saves (potentially) and that is currently
done by find-and-replacing code before building. Bad!

Additionally, this has the side-effect of allowing for portable
installations of the game so, win-win.

Testing in progress, i'll merge once it is ready.
2024-04-28 15:29:20 -04:00
..
opengl_renderer decomp3: font widescreen and shadow hacks, generic renderer, misc files (#3483) 2024-04-28 08:59:46 -04:00
pipelines jak2/3: re-implement screenshot system through goal (#3482) 2024-04-25 01:46:18 +01:00
texture [jak3] Fix defskelgroup (#3460) 2024-04-07 13:07:30 -04:00
display.cpp game: Migrate from GLFW to SDL2 & attempt to rewrite / simplify display and input code (#2397) 2023-06-04 15:34:37 -04:00
display.h game: Migrate from GLFW to SDL2 & attempt to rewrite / simplify display and input code (#2397) 2023-06-04 15:34:37 -04:00
gfx.cpp game: allow overriding the config directory location (#3477) 2024-04-28 15:29:20 -04:00
gfx.h [jak2] fully implement collide mesh renderer (#3010) 2023-09-22 15:50:16 +01:00
gfx_test.cpp Make Jak1 playable on macOS (intel) (#2811) 2023-07-08 11:53:43 -04:00
gfx_test.h game: Improve OpenGL version detection and make requirement errors more obvious to the user (#2787) 2023-06-30 21:05:58 -04:00
jak2_texture_remap.cpp [jak2] Add static textures for the progress menu (#2838) 2023-07-23 12:35:59 -04:00
jak2_texture_remap.h [jak 2] fix texture lookup problem (#2373) 2023-03-21 19:41:14 -04:00
jak3_texture_remap.cpp decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461) 2024-04-12 18:44:38 -04:00
jak3_texture_remap.h decomp3: lightning renderer, nav code, texture remap, fix progress menu crash (#3461) 2024-04-12 18:44:38 -04:00
sceGraphicsInterface.cpp Run IOP Vblank handler on the IOP thread (#1752) 2022-08-14 17:21:02 -04:00
sceGraphicsInterface.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
screenshot.cpp jak2/3: re-implement screenshot system through goal (#3482) 2024-04-25 01:46:18 +01:00
screenshot.h jak2/3: re-implement screenshot system through goal (#3482) 2024-04-25 01:46:18 +01:00