jak-project/goal_src
2022-06-02 21:45:09 -04:00
..
build [decomp] add import statements for art groups (#1372) 2022-05-23 18:53:02 -04:00
dgos add an extra hud element for battlecontroller battles (#1397) 2022-05-31 22:19:37 -04:00
engine [game] fix daxter stuck face bug (#1409) 2022-06-02 21:45:09 -04:00
examples rename a macro (#1324) 2022-04-19 18:17:27 -04:00
import [decomp] better handling of animation code and art files (#1352) 2022-05-20 02:30:14 +01:00
kernel add an extra hud element for battlecontroller battles (#1397) 2022-05-31 22:19:37 -04:00
levels fix plant-boss decomp (#1407) 2022-06-02 02:29:26 +01:00
old fix the filenames for the code files + minor fixes (#1159) 2022-02-13 00:12:05 -05:00
pc "quit game" option in title + reduce particle cap (30720 2D -> 15360 2D) (#1410) 2022-06-02 21:40:37 -04:00
pc_debug rename a macro (#1324) 2022-04-19 18:17:27 -04:00
test [Debugger] windows debugger and process drawable (#953) 2021-10-31 11:01:15 -04:00
user [goos/goal] user profiles (#977) 2021-11-24 00:44:04 -05:00
game.gp remove unused str files from build system (#1400) 2022-06-01 05:47:48 +01:00
goal-lib.gc [decomp] add import statements for art groups (#1372) 2022-05-23 18:53:02 -04:00
goos-lib.gs fix float->int cast suppression + minor cleanup of a couple files (#1375) 2022-05-28 15:23:39 -04:00
kernel-defs.gc collision renderer v2 (#1344) 2022-04-30 14:48:24 -04:00