jak-project/goalc/build_level
ZedB0T 08ad352e94
Add base_id for custom levels. (#2079)
It used to automatically assign actor IDs, but reset in between custom
levels, so it was possible for actors to share the same actor id with a
actor in another level. With this the user can now specify a base_id to
make sure that the custom levels never match! (or fix it if they do!)
2023-01-01 00:18:26 -05:00
..
build_level.cpp Add base_id for custom levels. (#2079) 2023-01-01 00:18:26 -05:00
build_level.h extractor: cleanup, support unicode properly, and add multi-game support (#1609) 2022-07-05 20:38:13 -04:00
collide_bvh.cpp logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
collide_bvh.h Add a gltf level exporter (#1719) 2022-08-05 12:25:35 -04:00
collide_common.h [custom levels] add collide mode option (#1730) 2022-08-05 14:11:18 -04:00
collide_drawable.cpp offline-test: Partition by DGO and colorize/condense output (#2045) 2022-12-22 13:41:33 -05:00
collide_drawable.h Initial implementation of custom level tool (#1482) 2022-06-19 20:44:07 -04:00
collide_pack.cpp support c++ tools on macos (#2063) 2022-12-22 17:12:05 -05:00
collide_pack.h Initial implementation of custom level tool (#1482) 2022-06-19 20:44:07 -04:00
color_quantization.cpp offline-test: Partition by DGO and colorize/condense output (#2045) 2022-12-22 13:41:33 -05:00
color_quantization.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
Entity.cpp custom levels: add support for more res types in actor lumps (#1754) 2022-08-14 17:21:53 -04:00
Entity.h [build_level] basic support for entity/res-lump (#1563) 2022-06-27 20:37:51 -04:00
FileInfo.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
FileInfo.h Initial implementation of custom level tool (#1482) 2022-06-19 20:44:07 -04:00
gltf_mesh_extract.cpp logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
gltf_mesh_extract.h Add a gltf level exporter (#1719) 2022-08-05 12:25:35 -04:00
LevelFile.cpp [build_level] basic support for entity/res-lump (#1563) 2022-06-27 20:37:51 -04:00
LevelFile.h [build_level] basic support for entity/res-lump (#1563) 2022-06-27 20:37:51 -04:00
ResLump.cpp [build_level] basic support for entity/res-lump (#1563) 2022-06-27 20:37:51 -04:00
ResLump.h [build_level] basic support for entity/res-lump (#1563) 2022-06-27 20:37:51 -04:00
TexturePool.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
Tfrag.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
Tfrag.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00