..
background
Reduce overall draw count for multidraw ( #1639 )
2022-07-12 18:50:12 -04:00
foreground
cleanup cheats menu + change game territory logic + some subtitles ( #1733 )
2022-08-06 11:57:19 -04:00
loader
extractor: cleanup, support unicode properly, and add multi-game support ( #1609 )
2022-07-05 20:38:13 -04:00
ocean
cleanup cheats menu + change game territory logic + some subtitles ( #1733 )
2022-08-06 11:57:19 -04:00
shaders
Depth Cue ( #1676 )
2022-07-19 18:34:30 -04:00
AdgifHandler.h
[graphics] port generic VU1 to OpenGL ( #1221 )
2022-03-06 19:56:43 -05:00
BucketRenderer.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
BucketRenderer.h
fix borderless on Windows, resolution when letterboxes and envmap setting ( #1683 )
2022-07-19 18:41:48 -04:00
buckets.h
Depth Cue ( #1676 )
2022-07-19 18:34:30 -04:00
CollideMeshRenderer.cpp
collision renderer v2 ( #1344 )
2022-04-30 14:48:24 -04:00
CollideMeshRenderer.h
Collision mesh extraction ( #1330 )
2022-04-25 21:53:23 -04:00
debug_gui.cpp
game/imgui: remove V-Sync checkbox as it can't be interacted with ( #1726 )
2022-08-05 12:12:55 -04:00
debug_gui.h
split game framebuffers to allow custom resolutions/shaders ( #1641 )
2022-07-14 21:37:03 -04:00
DepthCue.cpp
Depth Cue ( #1676 )
2022-07-19 18:34:30 -04:00
DepthCue.h
Depth Cue ( #1676 )
2022-07-19 18:34:30 -04:00
DirectRenderer.cpp
[graphics] some blit optimizations ( #1667 )
2022-07-17 14:45:00 -04:00
DirectRenderer.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
DirectRenderer2.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
DirectRenderer2.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
dma_helpers.cpp
update readme and fix always playing str ( #1139 )
2022-02-08 19:02:47 -05:00
dma_helpers.h
[graphics] partial tfrag implementation ( #958 )
2021-11-13 20:44:17 -05:00
EyeRenderer.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
EyeRenderer.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
opengl_utils.cpp
[graphics] some blit optimizations ( #1667 )
2022-07-17 14:45:00 -04:00
opengl_utils.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
OpenGLRenderer.cpp
[game] improved subtitle debugging & make subtitles larger ( #1704 )
2022-07-27 21:38:52 +01:00
OpenGLRenderer.h
[graphics] some blit optimizations ( #1667 )
2022-07-17 14:45:00 -04:00
Profiler.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
Profiler.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
Shader.cpp
Depth Cue ( #1676 )
2022-07-19 18:34:30 -04:00
Shader.h
Depth Cue ( #1676 )
2022-07-19 18:34:30 -04:00
Shadow_PS2.cpp
Improve ASSERT
macro, fix linux file paths in Taskfile
and hopefully fix the windows release ( #1295 )
2022-04-12 18:48:27 -04:00
ShadowRenderer.cpp
[graphics] switch to depth-pass shadows ( #1681 )
2022-07-18 20:43:07 -04:00
ShadowRenderer.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
SkyBlendCommon.h
improve performance on intel graphics ( #1041 )
2021-12-30 19:38:18 -05:00
SkyBlendCPU.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
SkyBlendCPU.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
SkyBlendGPU.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
SkyBlendGPU.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
SkyRenderer.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
SkyRenderer.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
Sprite3.cpp
Add a gltf level exporter ( #1719 )
2022-08-05 12:25:35 -04:00
Sprite3.h
Fix instanced sprite distort renderer not always using the most recent sine table ( #1646 )
2022-07-15 18:16:46 -04:00
sprite_common.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
SpriteRenderer.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
SpriteRenderer.h
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
TextureUploadHandler.cpp
lint: add include sorting config to clang-format ( #1517 )
2022-06-22 23:37:46 -04:00
TextureUploadHandler.h
enable filter by default and fix up bucket hacks ( #1214 )
2022-03-02 21:40:52 -05:00