water111
6a1bde4168
[decomp] fix up debug menu rendering, add a few others ( #1892 )
...
![image](https://user-images.githubusercontent.com/48171810/190832869-e609d346-9c4a-43fb-ad94-2a9690521adc.png )
actor vis boxes for PRI.DGO
2022-09-16 20:42:33 -04:00
water111
4eea31c3e9
[jak 2] texture ( #1866 )
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- Decompile and patch `texture.gc` for PC
- Improve decompiler when offset doesn't fit in immediate (for types
larger than 8k and some scratchpad accesses)
- Fix symbol->string issues in both jak 1 and 2
- Fix bug with VIF interrupt used to profile VU code (hooked up to
OpenGLRenderer BucketRenderers in PC port)
- Support `~o` in `format`.
- Uncomment stuff in `merc.gc` that now works!
![image](https://user-images.githubusercontent.com/48171810/189505469-941b4a3e-23c7-4740-aa1b-2e461ed19fa9.png )
fixes https://github.com/open-goal/jak-project/issues/1850
2022-09-11 14:17:55 -04:00
water111
b5d21be9c5
W/misc fixes ( #1838 )
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* temp
* temp
* before cleaning up
* cleanup merge
* fix warnings
* merge fix
* clang format
2022-09-05 20:29:12 -04:00
water111
f8007cc84b
[decomp] Jak 2 mips2c, collide-func ( #1805 )
2022-08-26 18:03:48 -04:00
Tyler Wilding
dec7da2110
game: windowed mode related fixes ( #1778 )
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* game: restore windowed mode settings properly
* game: use the game version for saving settings/saves
* game: prevent windowed mode from being auto-centered on initial init
* game: save and restore window coordinates
* lint: formatting
2022-08-21 18:13:27 -04:00
water111
da4ec008c3
Add a gltf level exporter ( #1719 )
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* Add a gltf level exporter
* more fixes
* disable by default
* compile fixes for windows
* improve collide packer
* bug fix
* clang format
* fix texture bug
2022-08-05 12:25:35 -04:00
water111
cf35cac428
[ckernel] add remaining jak2 functions ( #1611 )
2022-07-05 13:58:09 -04:00
Tyler Wilding
0cefb366f6
config: change linux and windows config directories ( #1582 )
2022-06-30 18:05:26 -04:00
water111
e630b50690
[ckernel] split by game version ( #1559 )
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* temp
* split up kprint, other than format
* start kmachine
* split kmachine
* split kscheme
* split klink
* split klisten
* split remaining
* jak2 ckernel gets to nokernel loop
2022-06-26 18:17:11 -04:00