mirror of
https://github.com/open-goal/jak-project.git
synced 2024-10-20 11:26:18 -04:00
b5d21be9c5
* temp * temp * before cleaning up * cleanup merge * fix warnings * merge fix * clang format
619 lines
22 KiB
C++
619 lines
22 KiB
C++
#include "kmachine.h"
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#include <cstring>
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#include <string>
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#include "common/log/log.h"
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#include "common/symbols.h"
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#include "common/util/FileUtil.h"
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#include "game/kernel/common/Symbol4.h"
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#include "game/kernel/common/fileio.h"
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#include "game/kernel/common/kboot.h"
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#include "game/kernel/common/kdgo.h"
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#include "game/kernel/common/kdsnetm.h"
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#include "game/kernel/common/kernel_types.h"
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#include "game/kernel/common/klink.h"
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#include "game/kernel/common/kmachine.h"
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#include "game/kernel/common/kmalloc.h"
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#include "game/kernel/common/kprint.h"
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#include "game/kernel/common/kscheme.h"
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#include "game/kernel/common/ksocket.h"
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#include "game/kernel/common/ksound.h"
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#include "game/kernel/common/memory_layout.h"
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#include "game/kernel/jak2/kboot.h"
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#include "game/kernel/jak2/kdgo.h"
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#include "game/kernel/jak2/klink.h"
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#include "game/kernel/jak2/klisten.h"
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#include "game/kernel/jak2/kmalloc.h"
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#include "game/kernel/jak2/kscheme.h"
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#include "game/kernel/jak2/ksound.h"
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#include "game/kernel/svnrev.h"
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#include "game/sce/libdma.h"
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#include "game/sce/libgraph.h"
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#include "game/sce/sif_ee.h"
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#include "game/sce/stubs.h"
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#include "game/system/vm/vm.h"
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using namespace ee;
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namespace jak2 {
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/*!
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* Initialize global variables based on command line parameters. Not called in retail versions,
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* but it is present in the ELF.
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* DONE
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* Modified to use std::string, and removed call to fflush.
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*/
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void InitParms(int argc, const char* const* argv) {
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// Modified default settings to boot up the game like normal if no arguments are present.
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if (argc == 1) {
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DiskBoot = 1;
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isodrv = fakeiso;
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modsrc = 0;
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reboot = 0;
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DebugSegment = 0;
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MasterDebug = 0;
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}
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for (int i = 1; i < argc; i++) {
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std::string arg = argv[i];
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// DVD Settings
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// ----------------------------
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// the "cd" mode uses the DVD drive for everything. This is how the game runs in retail
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if (arg == "-cd") {
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Msg(6, "dkernel: cd mode\n");
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isodrv = iso_cd; // use the actual DVD drive for data files
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modsrc = 1; // use the DVD drive data for IOP modules
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reboot = 1; // Reboot the IOP (load new IOP runtime)
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}
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// the "cddata" uses the DVD drive for everything but IOP modules.
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if (arg == "-cddata") {
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Msg(6, "dkernel: cddata mode\n");
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isodrv = iso_cd; // tell IOP to use actual DVD drive for data files
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modsrc = 0; // don't use DVD drive for IOP modules
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reboot = 0; // no need to reboot the IOP
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}
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if (arg == "-demo") {
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Msg(6, "dkernel: demo mode\n");
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kstrcpy(DebugBootMessage, "demo");
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}
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// new for jak 2
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if (arg == "-kiosk") {
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Msg(6, "dkernel: kiosk mode\n");
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kstrcpy(DebugBootMessage, "kiosk");
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}
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// new for jak 2
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if (arg == "-preview") {
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Msg(6, "dkernel: preview mode\n");
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kstrcpy(DebugBootMessage, "preview");
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}
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// the "deviso" mode is one of two modes for testing without the need for DVDs
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if (arg == "-deviso") {
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Msg(6, "dkernel: deviso mode\n");
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isodrv = deviso; // IOP deviso mode
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modsrc = 2; // now 2 for Jak 2
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reboot = 0;
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}
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// the "fakeiso" mode is the other of two modes for testing without the need for DVDs
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if (arg == "-fakeiso") {
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Msg(6, "dkernel: fakeiso mode\n");
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isodrv = fakeiso; // IOP fakeeiso mode
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modsrc = 0; // no IOP module loading (there's no DVD to load from!)
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reboot = 0;
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}
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// the "boot" mode is used to set GOAL up for running the game in retail mode
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if (arg == "-boot") {
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Msg(6, "dkernel: boot mode\n");
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MasterDebug = 0;
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DiskBoot = 1;
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DebugSegment = 0;
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}
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// new for jak 2
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if (arg == "-debug-boot") {
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Msg(6, "dkernel: debug-boot mode\n");
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MasterDebug = 0;
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DebugSegment = 1;
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DiskBoot = 1;
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}
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// traditional debug mode
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if (arg == "-debug") {
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Msg(6, "dkernel: debug mode\n");
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MasterDebug = 1;
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DebugSegment = 1;
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}
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// the "debug-mem" mode is used to set up GOAL in debug mode, but not to load debug-segments
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if (arg == "-debug-mem") {
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Msg(6, "dkernel: debug-mem mode\n");
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MasterDebug = 1;
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DebugSegment = 0;
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}
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// the "-level [level-name]" mode is used to inform the game to boot a specific level
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// the default level is "#f".
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if (arg == "-level") {
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i++;
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std::string levelName = argv[i];
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Msg(6, "dkernel: level %s\n", levelName.c_str());
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kstrcpy(DebugBootLevel, levelName.c_str());
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}
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// new for jak 2
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if (arg == "-user") {
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i++;
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std::string levelName = argv[i];
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Msg(6, "dkernel: user %s\n", levelName.c_str());
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kstrcpy(DebugBootUser, levelName.c_str());
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}
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// new for jak 2
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if (arg == "-art") {
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i++;
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std::string levelName = argv[i];
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Msg(6, "dkernel: art-group %s\n", levelName.c_str());
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kstrcpy(DebugBootArtGroup, levelName.c_str());
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kstrcpy(DebugBootMessage, "art-group");
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}
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// an added mode to allow booting without a KERNEL.CGO for testing
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if (arg == "-nokernel") {
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Msg(6, "dkernel: no kernel mode\n");
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MasterUseKernel = false;
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}
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// an added mode to allow booting without sound for testing
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if (arg == "-nosound") {
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Msg(6, "dkernel: no sound mode\n");
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masterConfig.disable_sound = true;
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}
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}
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}
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void InitIOP() {
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Msg(6, "dkernel: boot:%d debug:%d mem:%d dev:%d mod:%d\n", DiskBoot, MasterDebug, DebugSegment,
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isodrv, modsrc);
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sceSifInitRpc(0);
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// init cd if we need it
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if (((isodrv == iso_cd) || (modsrc == 1)) || (reboot == 1)) {
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InitCD();
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}
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if (reboot == 0) {
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// iop with dev kernel
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printf("Rebooting IOP...\n");
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while (!sceSifRebootIop("host0:/usr/local/sce/iop/modules/ioprp271.img")) {
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printf("Failed, retrying...\n");
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}
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while (!sceSifSyncIop()) {
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}
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} else {
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printf("Rebooting IOP...\n");
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while (!sceSifRebootIop("cdrom0:\\DRIVERS\\IOPRP271.IMG")) {
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printf("Failed, retrying...\n");
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}
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while (!sceSifSyncIop()) {
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}
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}
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sceSifInitRpc(0);
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if ((isodrv == iso_cd) || (modsrc == 1)) {
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InitCD();
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sceFsReset();
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}
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char overlord_boot_command[256];
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char* cmd = overlord_boot_command;
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kstrcpy(cmd, init_types[(int)isodrv]);
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cmd = cmd + strlen(cmd) + 1;
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if (!strncmp(DebugBootMessage, "demo", 4)) {
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kstrcpy(cmd, "SCREEN1.DEM");
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} else {
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kstrcpy(cmd, "SCREEN1.USA");
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}
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cmd = cmd + strlen(cmd) + 1;
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if (masterConfig.disable_sound) {
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kstrcpy(cmd, "-nosound");
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cmd = cmd + strlen(cmd) + 1;
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}
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int total_len = cmd - overlord_boot_command;
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if (modsrc == 0) {
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if (sceSifLoadModule("host0:/usr/local/sce/iop/modules/sio2man.irx", 0, nullptr) < 0) {
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MsgErr("loading sio2man.irx failed\n");
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exit(0);
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}
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if (sceSifLoadModule("host0:/usr/local/sce/iop/modules/padman.irx", 0, nullptr) < 0) {
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MsgErr("loading padman.irx failed\n");
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exit(0);
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}
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if (sceSifLoadModule("host0:/usr/local/sce/iop/modules/libsd.irx", 0, nullptr) < 0) {
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MsgErr("loading libsd.irx failed\n");
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exit(0);
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}
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if (sceSifLoadModule("host0:/usr/local/sce/iop/modules/mcman.irx", 0, nullptr) < 0) {
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MsgErr("loading mcman.irx failed\n");
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exit(0);
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}
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if (sceSifLoadModule("host0:/usr/local/sce/iop/modules/mcserv.irx", 0, nullptr) < 0) {
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MsgErr("loading mcserv.irx failed\n");
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exit(0);
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}
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if (sceSifLoadModule("host0:/usr/home/src/989snd23/iop/sce27/989nostr.irx", 0, nullptr) < 0) {
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MsgErr("loading %s failed\n", "host0:/usr/home/src/989snd23/iop/sce27/989nostr.irx");
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exit(0);
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}
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if (DebugSegment) {
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sceSifLoadModule("host0:/usr/home/src/989snd23/iop/sce27/989err.irx", 0, nullptr);
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}
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if (sceSifLoadModule("host0:/usr/local/sce/iop/modules/scrtchpd.irx", 0, nullptr) < 0) {
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MsgErr("loading scrtchpd.irx failed\n");
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exit(0);
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}
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printf("Initializing CD library in FAKEISO mode\n");
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if (sceSifLoadModule("host0:bin/overlord.irx", total_len, overlord_boot_command) < 0) {
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MsgErr("loading overlord.irx <3> failed\n");
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exit(0);
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}
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} else {
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if (modsrc == 1) {
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if (sceSifLoadModule("cdrom0:\\DRIVERS\\SIO2MAN.IRX;1", 0, nullptr) < 0) {
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MsgErr("loading SIO2MAN.IRX failed\n");
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exit(0);
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}
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if (sceSifLoadModule("cdrom0:\\DRIVERS\\PADMAN.IRX;1", 0, nullptr) < 0) {
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MsgErr("loading PADMAN.IRX failed\n");
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exit(0);
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}
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if (sceSifLoadModule("cdrom0:\\DRIVERS\\LIBSD.IRX;1", 0, nullptr) < 0) {
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MsgErr("loading LIBSD.IRX failed\n");
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exit(0);
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}
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if (sceSifLoadModule("cdrom0:\\DRIVERS\\MCMAN.IRX;1", 0, nullptr) < 0) {
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MsgErr("loading MCMAN.IRX failed\n");
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exit(0);
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}
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if (sceSifLoadModule("cdrom0:\\DRIVERS\\MCSERV.IRX;1", 0, nullptr) < 0) {
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MsgErr("loading MCSERV.IRX failed\n");
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exit(0);
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}
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if (sceSifLoadModule("cdrom0:\\DRIVERS\\989NOSTR.IRX;1", 0, nullptr) < 0) {
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MsgErr("loading 989SND.IRX failed\n");
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exit(0);
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}
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if (sceSifLoadModule("cdrom0:\\DRIVERS\\SCRTCHPD.IRX;1", 0, nullptr) < 0) {
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MsgErr("loading SCRTCHPD.IRX failed\n");
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exit(0);
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}
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printf("Initializing CD library in ISO_CD mode\n");
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auto rv =
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sceSifLoadModule("cdrom0:\\DRIVERS\\OVERLORD.IRX;1", total_len, overlord_boot_command);
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if (rv < 0) {
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MsgErr("loading OVERLORD.IRX failed %d\n", rv);
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exit(0);
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}
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} else {
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if (modsrc == 2) {
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if (sceSifLoadModule("host0:isoimage/DRIVERS/SIO2MAN.IRX", 0, nullptr) < 0) {
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MsgErr("loading sio2man.irx failed\n");
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exit(0);
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}
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if (sceSifLoadModule("host0:isoimage/DRIVERS/PADMAN.IRX", 0, nullptr) < 0) {
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MsgErr("loading padman.irx failed\n");
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exit(0);
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}
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if (sceSifLoadModule("host0:isoimage/DRIVERS/LIBSD.IRX", 0, nullptr) < 0) {
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MsgErr("loading libsd.irx failed\n");
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exit(0);
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}
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if (sceSifLoadModule("host0:isoimage/DRIVERS/MCMAN.IRX", 0, nullptr) < 0) {
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MsgErr("loading mcman.irx failed\n");
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exit(0);
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}
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if (sceSifLoadModule("host0:isoimage/DRIVERS/MCSERV.IRX", 0, nullptr) < 0) {
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MsgErr("loading mcserv.irx failed\n");
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exit(0);
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}
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if (sceSifLoadModule("host:isoimage/DRIVERS/989NOSTR.IRX", 1, "do_rpc=0") < 0) {
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MsgErr("loading 989snd.irx failed\n");
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exit(0);
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}
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sceSifLoadModule("host0:/usr/home/src/989snd23/iop/sce27/989err.irx", 0, nullptr);
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if (sceSifLoadModule("host0:isoimage/DRIVERS/SCRTCHPD.IRX;1", 0, nullptr) < 0) {
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MsgErr("loading scrtchpd.irx failed\n");
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exit(0);
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}
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printf("Initializing CD library in DEVISO mode\n");
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auto rv = sceSifLoadModule("host0:isoimage/DRIVERS/OVERLORD.IRX", total_len,
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overlord_boot_command);
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if (rv < 0) {
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MsgErr("loading overlord.irx <2> failed\n");
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exit(0);
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}
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}
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}
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}
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int rv = sceMcInit();
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if (rv < 0) {
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MsgErr("MC driver init failed %d\n", rv);
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exit(0);
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}
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printf("InitIOP OK\n");
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}
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int InitMachine() {
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// heap_start = malloc(0x10);
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// set up global heap (modified, the default size in the release game is 32 MB in all cases)
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u32 global_heap_size = GLOBAL_HEAP_END - HEAP_START;
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float size_mb = ((float)global_heap_size) / (float)(1 << 20);
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lg::info("gkernel: global heap 0x{:08x} to 0x{:08x} (size {:.3f} MB)", HEAP_START,
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GLOBAL_HEAP_END, size_mb);
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kinitheap(kglobalheap, Ptr<u8>(HEAP_START), global_heap_size);
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kmemopen_from_c(kglobalheap, "global");
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kmemopen_from_c(kglobalheap, "scheme-globals");
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if (!MasterDebug && !DebugSegment) {
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// if no debug, we make the kheapinfo structure NULL so GOAL knows not to use it.
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// note: either MasterDebug or DebugSegment is enough to give use the debug heap.
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kdebugheap.offset = 0;
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} else {
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kinitheap(kdebugheap, Ptr<u8>(DEBUG_HEAP_START), jak2::DEBUG_HEAP_SIZE);
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}
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init_output();
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InitIOP();
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// sceGsResetPath();
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InitVideo();
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// FlushCache(0);
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// FlushCache(2);
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// sceGsSyncV(0);
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// if (scePadInit(0) != 1) {
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// MsgErr("dkernel: !init pad\n");
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// }
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if (MasterDebug) {
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InitGoalProto();
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}
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printf("InitSound\n");
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InitSound();
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printf("InitRPC\n");
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InitRPC();
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reset_output();
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clear_print();
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auto status = InitHeapAndSymbol();
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if (status >= 0) {
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printf("InitListenerConnect\n");
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InitListenerConnect();
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printf("InitCheckListener\n");
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InitCheckListener();
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Msg(6, "kernel: machine started\n");
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return 0;
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} else {
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return status;
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}
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}
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/*!
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* Shutdown the runtime.
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*/
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int ShutdownMachine() {
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Msg(6, "kernel: machine shutdown (reason %d)\n", MasterExit);
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StopIOP();
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ShutdownSound();
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CloseListener();
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ShutdownGoalProto();
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// OpenGOAL only - kill ps2 VM
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if (VM::use) {
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VM::vm_kill();
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}
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return 0;
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}
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Ptr<MouseInfo> MouseGetData(Ptr<MouseInfo> mouse) {
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// stubbed out in the actual game
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return mouse;
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}
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/*!
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* Open a file-stream. Name is a GOAL string. Mode is a GOAL symbol. Use 'read for readonly
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* and anything else for write only.
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*/
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u64 kopen(u64 fs, u64 name, u64 mode) {
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auto file_stream = Ptr<FileStream>(fs).c();
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file_stream->mode = mode;
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file_stream->name = name;
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file_stream->flags = 0;
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printf("****** CALL TO kopen() ******\n");
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char buffer[128];
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// sprintf(buffer, "host:%s", Ptr<String>(name)->data());
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sprintf(buffer, "%s", Ptr<String>(name)->data());
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if (!strcmp(Ptr<Symbol4<u8>>(mode)->name_cstr(), "read")) {
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// 0x1
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file_stream->file = sceOpen(buffer, SCE_RDONLY);
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} else if (!strcmp(Ptr<Symbol4<u8>>(mode)->name_cstr(), "append")) {
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// new in jak 2!
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// 0x202
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file_stream->file = sceOpen(buffer, SCE_CREAT | SCE_WRONLY);
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} else {
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// 0x602
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file_stream->file = sceOpen(buffer, SCE_TRUNC | SCE_CREAT | SCE_WRONLY);
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}
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return fs;
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}
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void InitMachine_PCPort() {
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// PC Port added functions
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make_function_symbol_from_c("__read-ee-timer", (void*)read_ee_timer);
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make_function_symbol_from_c("__mem-move", (void*)c_memmove);
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make_function_symbol_from_c("__send-gfx-dma-chain", (void*)send_gfx_dma_chain);
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// make_function_symbol_from_c("__pc-texture-upload-now", (void*)pc_texture_upload_now);
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// make_function_symbol_from_c("__pc-texture-relocate", (void*)pc_texture_relocate);
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make_function_symbol_from_c("__pc-get-mips2c", (void*)pc_get_mips2c);
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// make_function_symbol_from_c("__pc-set-levels", (void*)pc_set_levels);
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// pad stuff
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make_function_symbol_from_c("pc-pad-get-mapped-button", (void*)Gfx::get_mapped_button);
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make_function_symbol_from_c("pc-pad-input-map-save!", (void*)Gfx::input_mode_save);
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make_function_symbol_from_c("pc-pad-input-mode-set", (void*)Gfx::input_mode_set);
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make_function_symbol_from_c("pc-pad-input-pad-set", (void*)Pad::input_mode_pad_set);
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make_function_symbol_from_c("pc-pad-input-mode-get", (void*)Pad::input_mode_get);
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make_function_symbol_from_c("pc-pad-input-key-get", (void*)Pad::input_mode_get_key);
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make_function_symbol_from_c("pc-pad-input-index-get", (void*)Pad::input_mode_get_index);
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// os stuff
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// make_function_symbol_from_c("pc-get-os", (void*)get_os);
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make_function_symbol_from_c("pc-get-window-size", (void*)get_window_size);
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make_function_symbol_from_c("pc-get-window-scale", (void*)get_window_scale);
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// make_function_symbol_from_c("pc-get-fullscreen", (void*)get_fullscreen);
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make_function_symbol_from_c("pc-get-screen-size", (void*)get_screen_size);
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make_function_symbol_from_c("pc-get-screen-rate", (void*)get_screen_rate);
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make_function_symbol_from_c("pc-get-screen-vmode-count", (void*)get_screen_vmode_count);
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make_function_symbol_from_c("pc-set-window-size", (void*)Gfx::set_window_size);
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// make_function_symbol_from_c("pc-set-fullscreen", (void*)set_fullscreen);
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make_function_symbol_from_c("pc-set-frame-rate", (void*)set_frame_rate);
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make_function_symbol_from_c("pc-set-vsync", (void*)set_vsync);
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make_function_symbol_from_c("pc-set-window-lock", (void*)set_window_lock);
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// graphics things
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make_function_symbol_from_c("pc-set-letterbox", (void*)Gfx::set_letterbox);
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make_function_symbol_from_c("pc-renderer-tree-set-lod", (void*)Gfx::SetLod);
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make_function_symbol_from_c("pc-set-collision-mode", (void*)Gfx::CollisionRendererSetMode);
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make_function_symbol_from_c("pc-set-collision-mask", (void*)set_collision_mask);
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make_function_symbol_from_c("pc-get-collision-mask", (void*)get_collision_mask);
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make_function_symbol_from_c("pc-set-collision-wireframe", (void*)set_collision_wireframe);
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make_function_symbol_from_c("pc-set-collision", (void*)set_collision);
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// file related functions
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make_function_symbol_from_c("pc-filepath-exists?", (void*)filepath_exists);
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make_function_symbol_from_c("pc-mkdir-file-path", (void*)mkdir_path);
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// discord rich presence
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// make_function_symbol_from_c("pc-discord-rpc-set", (void*)set_discord_rpc);
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// make_function_symbol_from_c("pc-discord-rpc-update", (void*)update_discord_rpc);
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// profiler
|
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make_function_symbol_from_c("pc-prof", (void*)prof_event);
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// init ps2 VM
|
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if (VM::use) {
|
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make_function_symbol_from_c("vm-ptr", (void*)VM::get_vm_ptr);
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VM::vm_init();
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}
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|
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// setup string constants
|
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auto user_dir_path = file_util::get_user_config_dir();
|
|
intern_from_c("*pc-user-dir-base-path*")->value() =
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make_string_from_c(user_dir_path.string().c_str());
|
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auto settings_path = file_util::get_user_settings_dir(g_game_version);
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intern_from_c("*pc-settings-folder*")->value() =
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make_string_from_c(settings_path.string().c_str());
|
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intern_from_c("*pc-settings-built-sha*")->value() = make_string_from_c(GIT_VERSION);
|
|
}
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|
|
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void PutDisplayEnv(u32 /*ptr*/) {
|
|
ASSERT(false);
|
|
}
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|
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u32 sceGsSyncV(u32 mode) {
|
|
ASSERT(mode == 0);
|
|
// VBlank_Handler(); meh...
|
|
if (vblank_interrupt_handler && MasterExit == RuntimeExitStatus::RUNNING) {
|
|
call_goal(Ptr<Function>(vblank_interrupt_handler), 0, 0, 0, s7.offset, g_ee_main_mem);
|
|
}
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|
|
|
return Gfx::vsync();
|
|
}
|
|
|
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u32 sceGsSyncPath(u32 mode, u32 timeout) {
|
|
ASSERT(mode == 0 && timeout == 0);
|
|
return Gfx::sync_path();
|
|
}
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|
|
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void aybabtu() {}
|
|
|
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void InitMachineScheme() {
|
|
make_function_symbol_from_c("put-display-env", (void*)PutDisplayEnv);
|
|
make_function_symbol_from_c("syncv", (void*)sceGsSyncV);
|
|
make_function_symbol_from_c("sync-path", (void*)sceGsSyncPath);
|
|
make_function_symbol_from_c("reset-path", (void*)ee::sceGsResetPath);
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make_function_symbol_from_c("reset-graph", (void*)sceGsResetGraph);
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make_function_symbol_from_c("dma-sync", (void*)sceDmaSync);
|
|
make_function_symbol_from_c("gs-put-imr", (void*)sceGsPutIMR);
|
|
make_function_symbol_from_c("gs-get-imr", (void*)sceGsGetIMR);
|
|
make_function_symbol_from_c("gs-store-image", (void*)sceGsExecStoreImage);
|
|
make_function_symbol_from_c("flush-cache", (void*)FlushCache);
|
|
make_function_symbol_from_c("cpad-open", (void*)CPadOpen);
|
|
make_function_symbol_from_c("cpad-get-data", (void*)CPadGetData);
|
|
make_function_symbol_from_c("mouse-get-data", (void*)MouseGetData);
|
|
make_function_symbol_from_c("install-handler", (void*)InstallHandler);
|
|
make_function_symbol_from_c("install-debug-handler", (void*)InstallDebugHandler);
|
|
make_function_symbol_from_c("file-stream-open", (void*)kopen);
|
|
make_function_symbol_from_c("file-stream-close", (void*)kclose);
|
|
make_function_symbol_from_c("file-stream-length", (void*)klength);
|
|
make_function_symbol_from_c("file-stream-seek", (void*)kseek);
|
|
make_function_symbol_from_c("file-stream-read", (void*)kread);
|
|
make_function_symbol_from_c("file-stream-write", (void*)kwrite);
|
|
make_function_symbol_from_c("scf-get-language", (void*)DecodeLanguage);
|
|
make_function_symbol_from_c("scf-get-time", (void*)DecodeTime);
|
|
make_function_symbol_from_c("scf-get-aspect", (void*)DecodeAspect);
|
|
make_function_symbol_from_c("scf-get-volume", (void*)DecodeVolume);
|
|
make_function_symbol_from_c("scf-get-territory", (void*)DecodeTerritory);
|
|
make_function_symbol_from_c("scf-get-timeout", (void*)DecodeTimeout);
|
|
make_function_symbol_from_c("scf-get-inactive-timeout", (void*)DecodeInactiveTimeout);
|
|
make_function_symbol_from_c("dma-to-iop", (void*)dma_to_iop);
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|
make_function_symbol_from_c("kernel-shutdown", (void*)KernelShutdown);
|
|
make_function_symbol_from_c("aybabtu", (void*)aybabtu); // was nothing function
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|
|
|
InitMachine_PCPort();
|
|
|
|
InitSoundScheme();
|
|
intern_from_c("*stack-top*")->value() = 0x7f00000;
|
|
intern_from_c("*stack-base*")->value() = 0x7ffffff;
|
|
intern_from_c("*stack-size*")->value() = 0x100000;
|
|
intern_from_c("*kernel-boot-message*")->value() = intern_from_c(DebugBootMessage).offset;
|
|
intern_from_c("*user*")->value() = make_string_from_c(DebugBootUser);
|
|
if (DiskBoot) {
|
|
intern_from_c("*kernel-boot-mode*")->value() = intern_from_c("boot").offset;
|
|
}
|
|
intern_from_c("*kernel-boot-level*")->value() = intern_from_c(DebugBootLevel).offset;
|
|
intern_from_c("*kernel-boot-art-group*")->value() = make_string_from_c(DebugBootArtGroup);
|
|
if (DiskBoot) {
|
|
*EnableMethodSet = *EnableMethodSet + 1;
|
|
load_and_link_dgo_from_c("game", kglobalheap,
|
|
LINK_FLAG_OUTPUT_LOAD | LINK_FLAG_EXECUTE | LINK_FLAG_PRINT_LOGIN,
|
|
0x400000, true);
|
|
*EnableMethodSet = *EnableMethodSet + -1;
|
|
using namespace jak2_symbols;
|
|
kernel_packages->value() =
|
|
new_pair(s7.offset + FIX_SYM_GLOBAL_HEAP, *((s7 + FIX_SYM_PAIR_TYPE - 1).cast<u32>()),
|
|
make_string_from_c("engine"), kernel_packages->value());
|
|
kernel_packages->value() =
|
|
new_pair(s7.offset + FIX_SYM_GLOBAL_HEAP, *((s7 + FIX_SYM_PAIR_TYPE - 1).cast<u32>()),
|
|
make_string_from_c("art"), kernel_packages->value());
|
|
kernel_packages->value() =
|
|
new_pair(s7.offset + FIX_SYM_GLOBAL_HEAP, *((s7 + FIX_SYM_PAIR_TYPE).cast<u32>()),
|
|
make_string_from_c("common"), kernel_packages->value());
|
|
printf("calling play-boot!\n");
|
|
call_goal_function_by_name("play-boot"); // new function for jak2!
|
|
}
|
|
}
|
|
|
|
} // namespace jak2
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