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Update target-h ref (#2153)
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135
test/decompiler/reference/jak2/engine/target/target-h_REF.gc
generated
vendored
135
test/decompiler/reference/jak2/engine/target/target-h_REF.gc
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vendored
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@ -80,19 +80,150 @@
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(init-target (_type_ continue-point symbol) none :behavior target 28)
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)
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(:states
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target-attack
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(target-attack-air symbol)
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(target-attack-uppercut float float)
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(target-attack-uppercut-jump float float)
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(target-board-clone-anim handle)
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target-board-duck-stance
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target-board-falling
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(target-board-flip float float symbol)
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(target-board-get-off object symbol)
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target-board-get-on
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(target-board-grab symbol)
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(target-board-grenade handle)
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target-board-halfpipe
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(target-board-hit vector attack-info)
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target-board-hit-ground
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(target-board-hold float float symbol)
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(target-board-jump meters meters symbol)
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target-board-jump-kick
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(target-board-pegasus handle)
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(target-board-ride-edge symbol object object float)
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target-board-stance
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(target-board-start object)
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(target-board-trickx float float symbol)
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(target-board-turn-to vector time-frame)
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(target-board-wall-kick vector float)
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target-carry-drop
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target-carry-falling
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(target-carry-hit-ground symbol)
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(target-carry-jump float float)
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target-carry-pickup
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target-carry-stance
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target-carry-throw
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target-carry-walk
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(target-clone-anim handle)
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(target-continue continue-point)
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target-darkjak-bomb0
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(target-darkjak-bomb1 float float)
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target-darkjak-get-off
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(target-darkjak-get-on int)
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target-darkjak-giant
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target-darkjak-running-attack
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(target-death symbol)
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(target-demo symbol)
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(target-double-jump float float)
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(target-duck-high-jump float float symbol)
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(target-duck-high-jump-jump float float symbol)
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(target-duck-stance symbol)
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(target-duck-walk symbol)
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target-edge-grab
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(target-edge-grab-jump float float)
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target-edge-grab-off
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(target-falling symbol)
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target-float
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(target-flop float float float)
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(target-flop-hit-ground symbol)
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(target-flut-start handle)
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(target-grab symbol)
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target-gun-stance
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target-gun-walk
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target-hide
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(target-high-jump float float object)
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(target-hit symbol attack-info)
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(target-hit-ground symbol)
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(target-hit-ground-hard float)
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target-ice-stance
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target-ice-walk
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target-indax-attack
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(target-indax-attack-air symbol)
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(target-indax-death symbol)
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(target-indax-double-jump float float)
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(target-indax-falling symbol)
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(target-indax-hit symbol attack-info)
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(target-indax-hit-ground symbol)
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(target-indax-jump float float surface)
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target-indax-running-attack
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target-indax-stance
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target-indax-start
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target-indax-trip
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target-indax-walk
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(target-jump float float surface)
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(target-jump-forward float float)
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(target-launch float symbol vector int)
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target-load-wait
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target-look-around
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target-mech-carry-drag
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target-mech-carry-drop
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target-mech-carry-falling
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(target-mech-carry-hit-ground symbol)
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(target-mech-carry-jump float float)
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target-mech-carry-pickup
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target-mech-carry-stance
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target-mech-carry-throw
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target-mech-carry-walk
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(target-mech-clone-anim handle)
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(target-mech-death symbol)
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(target-mech-falling symbol)
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target-mech-get-off
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(target-mech-get-on handle)
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target-mech-grab
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(target-mech-hit symbol attack-info)
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(target-mech-hit-ground symbol)
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(target-mech-jump float float surface)
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target-mech-punch
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target-mech-stance
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(target-mech-start handle)
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target-mech-walk
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target-pilot-edge-grab
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(target-pilot-start handle)
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(target-play-anim string handle)
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(target-pole-cycle handle)
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(target-pole-flip-forward float float float)
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(target-pole-flip-forward-jump float float)
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(target-pole-flip-up object object float)
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(target-pole-flip-up-jump float float)
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(target-racing-start handle)
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target-roll
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(target-roll-flip float float)
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target-running-attack
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target-slide-down
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target-slide-down-to-ground
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target-stance
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target-stance-ambient
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target-stance-look-around
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target-startup
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target-swim-down
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(target-swim-jump float float)
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(target-swim-jump-jump float float surface)
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target-swim-stance
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target-swim-up
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target-swim-walk
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(target-title symbol)
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target-tube
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(target-tube-death symbol)
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(target-tube-hit symbol attack-info)
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(target-tube-jump float float)
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(target-tube-start handle)
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target-turn-around
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(target-turret-get-on handle)
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target-wade-stance
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target-wade-walk
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target-walk
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(target-warp-in vector vector target)
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(target-warp-out vector vector target)
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target-yellow-jump-blast
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)
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)
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@ -224,7 +355,3 @@
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;; failed to figure out what this is:
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(new 'static 'boxed-array :type type pilot-info mech-info turret-info indax-info tube-info)
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