mirror of
https://github.com/open-goal/jak-project.git
synced 2024-10-20 11:26:18 -04:00
15 lines
696 B
Plaintext
15 lines
696 B
Plaintext
|
{
|
||
|
// The "in-game" name of the level. Should be lower case, with dashes (GOAL symbol name)
|
||
|
// the name of this file, and the folder this file is in must have the same name.
|
||
|
"long_name": "test-zone",
|
||
|
// The file name, should be upper case and 8 characters or less.
|
||
|
"iso_name": "TESTZONE",
|
||
|
// The nickname, should be exactly 3 characters
|
||
|
"nickname": "TSZ", // 3 char name, all uppercase
|
||
|
|
||
|
// Background mesh file.
|
||
|
// Must have vertex colors. Use the blender cycles renderer, bake, diffuse, uncheck color,
|
||
|
// and bake to vertex colors. For now, only the first vertex color group is used, so make sure you
|
||
|
// only have 1.
|
||
|
"gltf_file": "custom_levels/test-zone/test-zone2.glb"
|
||
|
}
|