{ // The "in-game" name of the level. Should be lower case, with dashes (GOAL symbol name) // the name of this file, and the folder this file is in must have the same name. "long_name": "test-zone", // The file name, should be upper case and 8 characters or less. "iso_name": "TESTZONE", // The nickname, should be exactly 3 characters "nickname": "TSZ", // 3 char name, all uppercase // Background mesh file. // Must have vertex colors. Use the blender cycles renderer, bake, diffuse, uncheck color, // and bake to vertex colors. For now, only the first vertex color group is used, so make sure you // only have 1. "gltf_file": "custom_levels/test-zone/test-zone2.glb" }