2023-10-10 09:41:05 -04:00
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;;-*-Lisp-*-
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(in-package goal)
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;; name: pat-h.gc
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;; name in dgo: pat-h
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;; dgos: GAME
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2024-01-31 18:25:06 -05:00
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;; +++pat-event
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(defenum pat-event
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:type uint8
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(none 0)
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(deadly 1)
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(endlessfall 2)
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(burn 3)
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(deadlyup 4)
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(burnup 5)
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(melt 6)
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(slide 7)
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(lip 8)
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(lipramp 9)
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(shock 10)
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(shockup 11)
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(hide 12)
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(rail 13)
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(slippery 14)
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(drag 15)
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(waterfloor 16)
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(hang 17)
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(fry 18)
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(slime 19)
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)
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;; ---pat-event
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;; +++pat-material
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(defenum pat-material
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:type uint8
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(unknown 0)
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(ice 1)
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(quicksand 2)
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(waterbottom 3)
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(tar 4)
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(sand 5)
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(wood 6)
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(grass 7)
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(pcmetal 8)
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(snow 9)
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(deepsnow 10)
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(hotcoals 11)
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(lava 12)
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(crwood 13)
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(gravel 14)
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(dirt 15)
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(metal 16)
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(straw 17)
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(tube 18)
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(swamp 19)
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(stopproj 20)
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(rotate 21)
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(neutral 22)
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(stone 23)
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(crmetal 24)
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(carpet 25)
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(grmetal 26)
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(shmetal 27)
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(hdwood 28)
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(squish 29)
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(mhshroom 30)
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(forest 31)
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(mhswamp 32)
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(dmaker 33)
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)
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;; ---pat-material
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;; +++pat-mode
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(defenum pat-mode
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:type uint8
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(ground 0)
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(wall 1)
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(obstacle 2)
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(halfpipe 3)
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)
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;; ---pat-mode
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2023-10-10 09:41:05 -04:00
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;; DECOMP BEGINS
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2024-01-31 18:25:06 -05:00
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(deftype pat-surface (uint32)
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((skip uint8 :offset 0 :size 7)
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(mode pat-mode :offset 7 :size 3)
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(material pat-material :offset 10 :size 6)
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(camera uint8 :offset 16 :size 1)
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(event pat-event :offset 18 :size 6)
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(skip2 uint8 :offset 24 :size 5)
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(noentity uint8 :offset 0 :size 1)
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(nocamera uint8 :offset 1 :size 1)
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(noedge uint8 :offset 2 :size 1)
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(nogrind uint8 :offset 3 :size 1)
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(nojak uint8 :offset 4 :size 1)
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(noboard uint8 :offset 5 :size 1)
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(nopilot uint8 :offset 6 :size 1)
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(probe uint8 :offset 24 :size 1)
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(nomech uint8 :offset 25 :size 1)
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(noproj uint8 :offset 26 :size 1)
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(noendlessfall uint8 :offset 27 :size 1)
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(noprobe uint8 :offset 28 :size 1)
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(nolineofsight uint8 :offset 16 :size 1)
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(board uint8 :offset 4 :size 1)
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)
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)
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(defun-debug pat-material->string ((arg0 pat-surface))
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(case (-> arg0 material)
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(((pat-material deepsnow))
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"deepsnow"
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)
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(((pat-material neutral))
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"neutral"
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)
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(((pat-material carpet))
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"carpet"
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)
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(((pat-material shmetal))
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"shmetal"
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)
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(((pat-material grmetal))
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"grmetal"
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)
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(((pat-material lava))
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"lava"
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)
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(((pat-material crmetal))
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"crmetal"
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)
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(((pat-material pcmetal))
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"pcmetal"
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)
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(((pat-material grass))
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"grass"
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)
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(((pat-material snow))
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"snow"
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)
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(((pat-material swamp))
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"swamp"
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)
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(((pat-material stone))
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"stone"
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)
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(((pat-material hotcoals))
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"hotcoals"
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)
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(((pat-material unknown))
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"unknown"
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)
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(((pat-material dirt))
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"dirt"
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)
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(((pat-material dmaker))
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"dmaker"
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)
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(((pat-material tube))
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"tube"
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)
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(((pat-material forest))
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"forest"
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)
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(((pat-material stopproj))
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"stopproj"
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)
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(((pat-material mhshroom))
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"mhshroom"
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)
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(((pat-material mhswamp))
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"mhswamp"
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)
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(((pat-material tar))
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"tar"
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)
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(((pat-material straw))
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"straw"
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)
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(((pat-material wood))
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"wood"
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)
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(((pat-material quicksand))
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"quicksand"
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)
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(((pat-material squish))
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"squish"
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)
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(((pat-material ice))
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"ice"
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)
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(((pat-material rotate))
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"rotate"
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)
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(((pat-material crwood))
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"crwood"
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)
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(((pat-material waterbottom))
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"waterbottom"
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)
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(((pat-material hdwood))
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"hdwood"
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)
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(((pat-material sand))
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"sand"
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)
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(((pat-material gravel))
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"gravel"
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)
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(((pat-material metal))
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"metal"
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)
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(else
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"*unknown*"
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)
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)
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)
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(defun-debug pat-mode->string ((arg0 pat-surface))
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(case (-> arg0 mode)
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(((pat-mode wall))
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"wall"
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)
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(((pat-mode halfpipe))
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"halfpipe"
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)
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(((pat-mode obstacle))
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"obstacle"
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)
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(((pat-mode ground))
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"ground"
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)
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(else
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"*unknown*"
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)
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)
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)
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(defun-debug pat-event->string ((arg0 pat-surface))
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(case (-> arg0 event)
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(((pat-event burn))
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"burn"
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)
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(((pat-event deadly))
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"deadly"
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)
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(((pat-event waterfloor))
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"waterfloor"
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)
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(((pat-event slippery))
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"slippery"
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)
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(((pat-event melt))
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"melt"
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)
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(((pat-event endlessfall))
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"endlessfall"
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)
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(((pat-event burnup))
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"burnup"
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)
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(((pat-event hide))
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"hide"
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)
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(((pat-event deadlyup))
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"deadlyup"
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)
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(((pat-event fry))
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"fry"
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)
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(((pat-event slime))
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"slime"
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)
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(((pat-event drag))
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"drag"
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)
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(((pat-event shockup))
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"shockup"
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)
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(((pat-event slide))
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"slide"
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)
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(((pat-event hang))
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"hang"
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)
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(((pat-event lipramp))
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"lipramp"
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)
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(((pat-event rail))
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"rail"
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)
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(((pat-event none))
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"none"
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)
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(((pat-event lip))
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"lip"
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)
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(((pat-event shock))
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"shock"
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)
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(else
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"*unknown*"
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)
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)
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)
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(deftype pat-mode-info (structure)
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((name string)
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(wall-angle float)
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(color rgba)
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(hilite-color rgba)
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)
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)
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(define *pat-mode-info* (new 'static 'inline-array pat-mode-info 4
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(new 'static 'pat-mode-info
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:name "ground"
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:wall-angle 0.2
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:color (new 'static 'rgba :r #x7f :a #x40)
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:hilite-color (new 'static 'rgba :r #xff :a #x80)
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)
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(new 'static 'pat-mode-info
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:name "wall"
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:wall-angle 2.0
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:color (new 'static 'rgba :b #x7f :a #x40)
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:hilite-color (new 'static 'rgba :b #xff :a #x80)
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)
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(new 'static 'pat-mode-info
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:name "obstacle"
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:wall-angle 0.82
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:color (new 'static 'rgba :r #x7f :b #x7f :a #x40)
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:hilite-color (new 'static 'rgba :r #xff :b #xff :a #x80)
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)
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(new 'static 'pat-mode-info
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:name "halfpipe"
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:wall-angle -2.0
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:color (new 'static 'rgba :r #x7f :g #x7f :a #x40)
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:hilite-color (new 'static 'rgba :r #xff :g #xff :a #x80)
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)
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)
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)
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