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https://github.com/open-goal/jak-project.git
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ea93d32acc
- `pat-h` - `engines` - `res-h` - `res` - `fact-h` - `game-info-h` - `wind-h` - `merc-h` - `shadow-vu1-h` - `shadow-cpu-h` - `dynamics-h` - `memcard-h` - `surface-h` - part of `gui-h` - `ambient-h` - `speech-h` - `prototype-h` - `smush-control-h` - `generic-merc-h` - `generic-work-h` - `collide-func-h` - `collide-mesh-h` - `collide-shape-h` (only missing the `new` method for `collide-shape` because we don't have `process-drawable` yet and that also needs joint stuff etc.) - `collide-touch-h` - `collide-edge-grab-h` - `lightning-h` This also adds argument name remaps for the `relocate` and `mem-usage` methods (Jak 1 and 2 ref tests were updated, but not the gsrc). |
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collide-cache-h.gc | ||
collide-cache.gc | ||
collide-debug.gc | ||
collide-edge-grab-h.gc | ||
collide-edge-grab.gc | ||
collide-frag-h.gc | ||
collide-frag.gc | ||
collide-func-h.gc | ||
collide-func.gc | ||
collide-h.gc | ||
collide-mesh-h.gc | ||
collide-mesh.gc | ||
collide-planes.gc | ||
collide-probe.gc | ||
collide-shape-h.gc | ||
collide-shape-rider.gc | ||
collide-shape.gc | ||
collide-target-h.gc | ||
collide-touch-h.gc | ||
collide-touch.gc | ||
collide.gc | ||
find-nearest-h.gc | ||
find-nearest.gc | ||
los-control-h.gc | ||
los-control.gc | ||
main-collide.gc | ||
pat-h.gc |