Commit graph

  • 80b7d52eeb Auto switch to remote grenade after detonator erorcun 2021-08-20 21:59:50 +0300
  • 0256790e1c Fix some auto-aim problems erorcun 2021-08-20 21:26:19 +0300
  • 6b958b957e car ctrl fixes Nikolay Korolev 2021-08-20 20:50:59 +0300
  • fe1e1ec8c7 fix Nikolay Korolev 2021-08-20 20:38:24 +0300
  • 8b7f469ae1 fix Nikolay Korolev 2021-08-20 20:38:24 +0300
  • 7d5b1e6c2e fix Nikolay Korolev 2021-08-20 20:38:24 +0300
  • 811729ab41 small refactoring Nikolay Korolev 2021-08-20 17:49:51 +0300
  • 11f2d941f1 small refactoring Nikolay Korolev 2021-08-20 17:49:51 +0300
  • aa104bb0aa small refactoring Nikolay Korolev 2021-08-20 17:49:51 +0300
  • 071dbc3086 Merge branch 'miami' into lcs Sergeanur 2021-08-20 15:45:58 +0300
  • 6ad85725d9 Set TIME_SPENT to 30 Sergeanur 2021-08-20 15:45:50 +0300
  • 239367663b Rename unknown audio field Sergeanur 2021-08-20 15:45:18 +0300
  • 9c40489589 Merge branch 'miami' into lcs Sergeanur 2021-08-20 14:34:11 +0300
  • a401f926d3 Audio refactoring: Sergeanur 2021-08-20 14:28:55 +0300
  • ef0b5f857d A few small audio changes Sergeanur 2021-08-20 14:28:18 +0300
  • c168786b42 Audio refactoring: Sergeanur 2021-08-20 13:02:58 +0300
  • aed313d81c CAutomobile done aap 2021-08-20 10:33:02 +0200
  • c8623cfe09 CAutomobile fixes aap 2021-08-20 10:30:31 +0200
  • 0e5ffb8c34 CAutomobile fixes aap 2021-08-20 10:29:33 +0200
  • 2d41405e29 disable switch workflow for now withmorten 2021-08-19 17:31:27 +0200
  • 32fe837dca rename switch workflow withmorten 2021-08-19 17:21:33 +0200
  • 5ceb3aedeb update librw withmorten 2021-08-19 17:03:57 +0200
  • 843b43001a update librw withmorten 2021-08-19 17:03:38 +0200
  • d3e7ab933d update librw withmorten 2021-08-19 17:02:26 +0200
  • a9798d0645 Fix police yelling from empty or destroyed boats Sergeanur 2021-08-19 12:03:27 +0300
  • 136b25133d Merge branch 'miami' into lcs Sergeanur 2021-08-19 11:47:03 +0300
  • 71e0895dc6 Add AUDIO_REVERB define Sergeanur 2021-08-19 10:53:14 +0300
  • 51ba90dd52 Audio: ifdef more things that aren't on ps2 Sergeanur 2021-08-19 08:45:56 +0300
  • eda2c05448 Audio: ifdef more things that aren't on ps2 Sergeanur 2021-08-18 21:07:33 +0300
  • 2120d4d3ce Fix acceleration sound playing when exiting the vehicle, code fixes in ProcessPlayersVehicleEngine Sergeanur 2021-08-18 18:37:43 +0300
  • 01c70dfb76 Fix acceleration sound playing when exiting the vehicle Sergeanur 2021-08-18 18:37:10 +0300
  • 296e7ed9ad Possible fix of ProcessVehicleOneShots crash Sergeanur 2021-08-18 17:31:34 +0300
  • a13089cd2e Port audio changes from master Sergeanur 2021-08-18 15:49:06 +0300
  • 597802ff2e One more type fix Sergeanur 2021-08-18 15:37:31 +0300
  • 5c562c3adc More type fixes in audio Sergeanur 2021-08-18 15:31:58 +0300
  • dff327df40
    Merge pull request #1304 from AGraber/patch-1 withmorten 2021-08-18 02:02:27 +0200
  • ba07534d99
    re3 -> reVC on Switch build workflow file Adrian Graber 2021-08-18 02:00:44 +0200
  • c707f92d0a disable movies by default; update librw aap 2021-08-17 23:22:36 +0200
  • a9604a88c2 update librw aap 2021-08-17 23:21:51 +0200
  • d4175c5315 update librw aap 2021-08-17 23:21:27 +0200
  • 6b4b11d80e fix opengl; update librw aap 2021-08-17 12:59:13 +0200
  • dc4ee41b70 fix opengl; update librw aap 2021-08-17 12:58:52 +0200
  • 16ff379ebe Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity Sergeanur 2021-08-17 13:58:48 +0300
  • e2014cfd92 fix opengl; update librw aap 2021-08-17 12:58:39 +0200
  • 2c4a3b5f5e fix gl vehicle rendering aap 2021-08-17 11:21:32 +0200
  • 2526503743 Remove FIX_BUGS that wasn't needed Sergeanur 2021-08-17 10:50:53 +0300
  • 7374fbf54c fixed car handling!!!!!!! aap 2021-08-17 09:46:11 +0200
  • e0ecbeee39 Auto-detect X11 dependency erorcun 2021-08-15 21:24:20 +0300
  • 79856dac25 Fix impossible bullets & turn speed on heavy guns erorcun 2021-08-16 21:06:06 +0300
  • 8641e9d0bb Switch PR & remove X11 part from CMakeLists erorcun 2021-08-16 20:02:40 +0300
  • e73e965d5b
    Merge pull request #1300 from erorcun/miami erorcun 2021-08-16 19:07:03 +0300
  • 4e40c6f2ed Auto-detect X11 dependency erorcun 2021-08-15 21:24:20 +0300
  • 0c55f331cf Merge branch 'miami' into lcs Sergeanur 2021-08-16 14:32:15 +0300
  • 176cadff05 Merge branch 'master' into miami Sergeanur 2021-08-16 14:31:40 +0300
  • 076b324539 Fix ped comments playing at full volume behind the wall Sergeanur 2021-08-16 14:21:51 +0300
  • cd0a765f66 Merge branch 'master' into miami Sergeanur 2021-08-16 14:13:31 +0300
  • 2633295ada Merge branch 'miami' into lcs Sergeanur 2021-08-16 10:33:54 +0300
  • dc28d52d08 LCS audio reflections values Sergeanur 2021-08-16 10:33:46 +0300
  • 76f2191476 Remove not needed entry from config Sergeanur 2021-08-16 10:31:35 +0300
  • bcb5b4f94d Remove not needed entry from config Sergeanur 2021-08-16 10:29:44 +0300
  • d7e764d519 Merge branch 'miami' into lcs Sergeanur 2021-08-16 10:09:39 +0300
  • d6fbf9fbe7 PS2 audio reflections Sergeanur 2021-08-16 10:02:29 +0300
  • c7e05c74b9 Fix cAudioManager::ProcessVehicleEngine return type, rename Sound Intensity Sergeanur 2021-08-16 10:00:10 +0300
  • ab03fbb6c8 Make UpdateReflections a bit more binary exact + small code changes to sync with miami Sergeanur 2021-08-16 09:59:08 +0300
  • 9ed94f310a Fix CW build Sergeanur 2021-08-16 09:57:40 +0300
  • 77f692c669 some CAutomobile fixes aap 2021-08-16 00:26:01 +0200
  • 97aeb85d84 some CAutomobile fixes aap 2021-08-16 00:25:47 +0200
  • f4894952fc Merge branch 'lcs' of github.com:GTAmodding/re3 into lcs aap 2021-08-16 00:25:14 +0200
  • 2f92ccecb1 work on CAutomobile aap 2021-08-16 00:19:09 +0200
  • 8e2ed40f66 small revision Nikolay Korolev 2021-08-16 01:03:08 +0300
  • 9ba2f7d43c fix Nikolay Korolev 2021-08-15 23:30:25 +0300
  • 7d1cfe50af Merge remote-tracking branch 'upstream/miami' into miami Nikolay Korolev 2021-08-15 23:30:52 +0300
  • dec09bde1c fix Nikolay Korolev 2021-08-15 23:30:25 +0300
  • 9deabc7b60
    Merge pull request #1295 from erorcun/miami erorcun 2021-08-15 18:44:30 +0300
  • 495a447c8a merged correct switch Nikolay Korolev 2021-08-15 18:41:59 +0300
  • 25075decb2 bruh Nikolay Korolev 2021-08-15 18:40:38 +0300
  • 1b178a55d7 actual fix Nikolay Korolev 2021-08-15 18:35:47 +0300
  • e30e1ccccd lil fix Nikolay Korolev 2021-08-15 18:27:30 +0300
  • 6bdfb0d386 merged correct switch Nikolay Korolev 2021-08-15 18:41:59 +0300
  • 26e5a7eed1 bruh Nikolay Korolev 2021-08-15 18:40:38 +0300
  • 4b4aefe339 bruh Nikolay Korolev 2021-08-15 18:40:38 +0300
  • 042284de8b actual fix Nikolay Korolev 2021-08-15 18:35:47 +0300
  • c48f6e9bda actual fix Nikolay Korolev 2021-08-15 18:35:47 +0300
  • 435b8fe52e Fix impossible bullets erorcun 2021-08-14 22:11:33 +0300
  • 3441714a13 lil fix Nikolay Korolev 2021-08-15 18:27:30 +0300
  • 5fe04940be lil fix Nikolay Korolev 2021-08-15 18:27:30 +0300
  • 854ee12d9d Fix ifdef for audio reflection members Sergeanur 2021-08-15 14:11:20 +0300
  • 5ddd0649e3 Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity Sergeanur 2021-08-15 13:14:16 +0300
  • 886650a887 Fix CW build Sergeanur 2021-08-15 13:12:10 +0300
  • 747ae04279 Fix premature .ini saving leading to missing bindings erorcun 2021-08-15 03:29:49 +0300
  • f4e723e690 Fix .ini fix for glfw erorcun 2021-08-15 03:59:12 +0300
  • 0db14d718c All the sliders, unite erorcun 2021-08-15 03:39:35 +0300
  • fd52285074 Fix premature .ini saving leading to missing bindings erorcun 2021-08-15 03:29:49 +0300
  • eadf0496bf fixed heli buoyancy Nikolay Korolev 2021-08-14 23:31:32 +0300
  • 4a5f7464c1 Switch PR & remove X11 part from CMakeLists erorcun 2021-08-14 18:09:07 +0300
  • 39d2c427e5 merge miami Nikolay Korolev 2021-08-14 17:18:34 +0300
  • 958e2f36bb ginput script Nikolay Korolev 2021-08-14 16:44:09 +0300
  • ba859dc3b5 fix Nikolay Korolev 2021-08-14 16:31:34 +0300
  • 3a95c77c9e Revert "map memory usage high default" erorcun 2021-08-13 00:51:05 +0300
  • df89e5091e Revert "map memory usage high default" erorcun 2021-08-13 00:16:16 +0300