Fix ifdef for audio reflection members

This commit is contained in:
Sergeanur 2021-08-15 14:11:20 +03:00
parent 5ddd0649e3
commit 854ee12d9d
2 changed files with 2 additions and 2 deletions

View file

@ -735,7 +735,7 @@ cAudioManager::UpdateReflections()
m_afReflectionsDistances[4] = 50.0f;
}
}
#endif // GTA_PC
#endif // GTA_VERSION >= GTA3_PC_10
void
cAudioManager::AddReleasingSounds()

View file

@ -222,7 +222,7 @@ public:
tAudioEntity m_asAudioEntities[NUM_AUDIOENTITIES];
int32 m_anAudioEntityIndices[NUM_AUDIOENTITIES];
int32 m_nAudioEntitiesTotal;
#ifdef GTA_PC
#if GTA_VERSION >= GTA3_PC_10
CVector m_avecReflectionsPos[NUM_AUDIO_REFLECTIONS];
float m_afReflectionsDistances[NUM_AUDIO_REFLECTIONS];
#endif