Portal64/assets/test_chambers/test_chamber_05
westonCoder 282a4befce Fix Save Load Current Sound Problem
Fixes #382

- to alleviate the above issue I saved the current sound from each channel in the cutscene runner and serialize r/w appropriately.
- also made a new channel for Ambient Sounds called CH_AMBIENT. there are now 3 total channels CH_GLADOS, CH_MUSIC, and CH_AMBIENT

the only issue that is remaining is because we are relying on cutscene runner to que up the ambient sounds, the ambient sounds dont start until a cutscene starts on a level. this could be alleviated by making a trigger in the starting elevator of each level that simply triggers the ambient sound to play.
2023-10-26 21:47:31 -05:00
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test_chamber_05.blend Add some details to test chamber 05 2023-10-14 19:38:05 -06:00
test_chamber_05.yaml Fix Save Load Current Sound Problem 2023-10-26 21:47:31 -05:00