James Lambert
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6e5c516084
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Add t-posing chell
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2022-11-25 19:45:15 -07:00 |
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James Lambert
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1c703b2e70
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Create chell 3d model
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2022-11-24 21:50:25 -07:00 |
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James Lambert
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2fcf57366d
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Refactor to have queue of pointers to reduce copying
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2022-11-22 22:13:00 -07:00 |
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James Lambert
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1d2fb49f77
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Work on mesh optimization
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2022-11-22 21:53:00 -07:00 |
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James Lambert
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aa9b313cd5
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Allow z ranges to overlap
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2022-11-17 21:27:33 -07:00 |
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James Lambert
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b916035ed1
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Fix farplane bug
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2022-11-16 21:39:05 -07:00 |
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James Lambert
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656f45e13f
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Fix bug where portal surfaces with more than 32 vertices fail to cut a hole properly
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2022-11-16 21:23:37 -07:00 |
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James Lambert
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9911fb37c9
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Dynamic range for z buffer allocation
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2022-11-16 19:53:03 -07:00 |
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James Lambert
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68f58dd8dc
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Implement dynamic far plane
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2022-11-16 08:51:02 -07:00 |
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James Lambert
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14d0546752
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Cache dynamic render data
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2022-11-15 22:11:08 -07:00 |
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James Lambert
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41f658ef99
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Fix broken stuff
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2022-11-14 22:16:32 -07:00 |
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James Lambert
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f10fc3ef95
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Only keep one clipper result in the render plan
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2022-11-14 20:59:21 -07:00 |
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James Lambert
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d824c42317
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finally unbork the new render plan
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2022-11-14 08:30:14 -07:00 |
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James Lambert
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be383858f3
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A little less borken
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2022-11-13 21:22:49 -07:00 |
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James Lambert
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5db7dc544a
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Finish out render plan code
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2022-11-13 19:48:40 -07:00 |
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James Lambert
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beadfaf2e0
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Add window frame medium
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2022-11-12 21:14:36 -07:00 |
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James Lambert
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927a977632
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Fix projection matrix bug
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2022-11-12 21:14:14 -07:00 |
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James Lambert
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d4a662e638
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Fix some test chamber issues
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2022-11-12 20:41:53 -07:00 |
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James Lambert
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4e97e820b1
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Separate camera setup from apply
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2022-11-12 20:01:34 -07:00 |
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James Lambert
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c33661e1c1
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More robust rendering
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2022-11-12 16:16:20 -07:00 |
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James Lambert
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c714ef44ca
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Fix bug where a bad portal view can crash the game
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2022-11-11 10:07:31 -07:00 |
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James Lambert
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3826c8612b
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Implement controller data recording
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2022-11-11 09:46:40 -07:00 |
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James Lambert
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6ca5cb7908
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Final version of skelatool for styx
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2022-11-09 18:56:42 -07:00 |
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James Lambert
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768bfe4909
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Work on script export
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2022-10-04 21:52:22 -06:00 |
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James Lambert
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5a7a876207
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Start lua documentation
get mesh object type implemented
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2022-10-02 20:39:36 -06:00 |
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James Lambert
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f767fdf8ab
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Add freecam
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2022-09-27 19:33:56 -06:00 |
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James Lambert
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964a8f3fd1
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More lua binding work
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2022-09-18 14:11:36 -06:00 |
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James Lambert
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d15446da29
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Work on lua bindings
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2022-09-13 13:18:24 -06:00 |
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James Lambert
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79234e6bae
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Work on lua bindings
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2022-09-10 21:28:38 -06:00 |
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James Lambert
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cd5962ad74
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fix some skelatool bugs
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2022-09-08 20:19:47 -06:00 |
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James Lambert
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591009adf1
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Fix some bugs
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2022-09-07 20:55:42 -06:00 |
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James Lambert
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ba063fad60
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Work on lua bindings some more
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2022-09-05 21:23:48 -06:00 |
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James Lambert
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a9b9f336c9
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Work on lua bindings
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2022-09-05 17:12:08 -06:00 |
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James Lambert
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134cd46d40
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work on textures with palletes
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2022-09-03 19:14:07 -06:00 |
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James Lambert
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2a470f201b
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Work on indexed image type
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2022-09-02 08:40:36 -06:00 |
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James Lambert
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3a9459266c
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Incrase render state data
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2022-09-01 20:59:05 -06:00 |
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James Lambert
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b74c779c4b
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Work on test_chamber_02
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2022-08-31 22:02:58 -06:00 |
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James Lambert
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1d0e29d5db
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Implement signal operators
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2022-08-31 21:02:19 -06:00 |
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James Lambert
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0236fcc42c
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Cancel all cutscenes between levels
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2022-08-31 08:25:56 -06:00 |
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James Lambert
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766857dad7
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Merge branch 'master' of github.com:lambertjamesd/portal64
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2022-08-31 07:36:55 -06:00 |
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James Lambert
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e7601c2e4d
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Small elevator details
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2022-08-31 07:36:07 -06:00 |
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lambertjamesd
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8f2b2376b0
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Merge pull request #27 from skarard/master
WIP: Fix clean build errors
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2022-08-30 20:47:08 -06:00 |
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skarard
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a30d6bcba6
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wip: pedestal animation broken (but builds)
|
2022-08-29 17:53:23 +01:00 |
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skarard
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25b35d6fa5
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build: updated the make file to build the pedestal along with the other models
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2022-08-29 17:52:41 +01:00 |
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skarard
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bf57216114
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fix: Closed code block
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2022-08-29 12:51:26 +01:00 |
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skarard
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26164a0c61
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build: convert all pngs first to allow .ims to combine files, do not convert file with unsupported file type
|
2022-08-29 12:07:03 +01:00 |
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skarard
|
d3c585a030
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build: fix a error when resetting canvas metadata
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2022-08-29 11:49:26 +01:00 |
|
skarard
|
68df8146c2
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build: Ensure the image textures are genereated before the models are built
|
2022-08-29 10:40:50 +01:00 |
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skarard
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8c3e706a5e
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build: Simplified vpk directory structure
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2022-08-29 10:34:48 +01:00 |
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skarard
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60acbf2424
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build: Added required hl2_sound_misc files
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2022-08-29 10:33:02 +01:00 |
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