Commit graph

182 commits

Author SHA1 Message Date
James Lambert e84e11acfa Finish up test chamber 07 2023-04-09 14:16:54 -06:00
James Lambert d4105b04a7 fix broken test chamber 07 2023-04-09 10:31:37 -06:00
James Lambert 926882261f make much progress on test chamber 07 2023-04-08 18:28:58 -06:00
James Lambert 25126503d4 Test chamber 07 progress 2023-04-08 15:40:00 -06:00
Weston Salinas f9982e3c25 Added 3 New Sound Effects
- elevator chime arrive sound
- button release "beep" sound
- ball catcher activate sound
- updated TODO in readme
2023-04-07 21:23:58 -05:00
James Lambert 18bd112c40 work on test chamber 07 2023-04-05 20:59:51 -06:00
Weston Salinas ff2101642d Adding Sound for Fast Falling
- added a new function in SoundPlayer that allows to adjust a playing activesound
- added new fast falling whoosh sound
- tuned whoosh sound to be right volume
2023-04-05 19:31:57 -05:00
James Lambert 2cf701f863 Finish up test chamber 11 2023-04-04 06:24:59 -06:00
James Lambert 392f9adf9c Work on cutscenes and triggers for test chamber 07 2023-04-03 07:26:19 -06:00
James Lambert 0d312e1f79 More work on test chamber 07 2023-03-31 21:10:42 -06:00
James Lambert 0cdb9bf8c0 More work on test chamber 07 2023-03-30 16:40:49 -06:00
James Lambert 8c50e8f4fa More work on test chamber 7 2023-03-30 08:02:53 -06:00
James Lambert 31390f0d29 work on test chamber 07 2023-03-29 19:59:16 -06:00
James Lambert e5e6bc577f Work on test chamber 07 2023-03-27 21:24:10 -06:00
Weston Salinas 5077f65b61 added an animated portal64 logo to readme 2023-03-27 14:35:30 -05:00
James Lambert e9e443ebeb Refactor door to be controlled by animation controller to allow for multiple door types 2023-03-26 21:33:23 -06:00
Weston Salinas e360a288df Added A Few More Sounds and Utilized Flags
- Door open and close sound implemented
- Pedestal rotating sound implemented
- Elevator moving sound and timing implemented
- fixed implementation to make use of object flags rather than global variables (this was a good catch because it fixed a bug when there were two buttons loaded at once)
2023-03-15 18:04:08 -05:00
Weston Salinas ef476af8a3 Added Various Sounds to Game
- intercom on sound triggers when its the first queued sound
- intercom off sound triggers when its the last queued sound in a string of sounds
- button press sound implemented
- cube dropper now has a sound when it drops cube
- pedestal now has a shooting sound
2023-03-14 15:34:34 -05:00
James Lambert 1f2992fbb6 Work on the test chamber some more 2023-03-13 21:58:11 -06:00
lambertjamesd 8cfe569c00
Merge pull request #70 from westonCoder/player-action-sounds
Player Action Sound Additions
2023-03-13 21:41:52 -06:00
James Lambert aac8af391e Work on test chamber 07 2023-03-13 21:13:47 -06:00
James Lambert f4b149d24b Start work on test chamber 07 2023-03-13 21:13:47 -06:00
Weston 718b19a95b
Merge branch 'master' into player-action-sounds 2023-03-13 22:10:50 -05:00
Weston Salinas 52ede9d936 Player Action Sound Additions
- player now has footsteps (always sounds like concrete steps)
- player now has jump footstep
- player now has landing footstep
- player has select (grabbing) sound
- player now has select denied sound
- player has various new additions to flags to accomodate sounds

Fixes #20
Fixes #69
2023-03-13 22:04:31 -05:00
Weston Salinas 66bccd2b5b Flickering Signage Addition
- there is now a new asset "signage_off.blend"
- when the player first looks at a sign it exponentially is on more often
- video attached to PR of flickering in action
- majority of changes in signage.c
2023-03-12 10:56:10 -05:00
James Lambert f6464067bb Finish up test chamber 06 2023-02-28 20:57:03 -07:00
James Lambert 9c815de719 Work on next test chamber 2023-02-27 22:04:31 -07:00
James Lambert 7db90f4276 Fix airborn momentum 2023-02-27 21:23:08 -07:00
James Lambert affd0de279 work on test chamber 06 2023-02-26 22:05:06 -07:00
James Lambert b2c5e7f341 Add some more collision 2023-02-25 21:51:52 -07:00
James Lambert 34f336f3af More work on test chamber 06 2023-02-25 21:36:22 -07:00
James Lambert d66003f315 Start work on test chamber 06 2023-02-23 21:55:57 -07:00
James Lambert 9878d18821 Finish up test chamber 05 2023-02-21 21:02:24 -07:00
James Lambert 948f6d6eed work on test chamber 05 2023-02-20 21:00:29 -07:00
James Lambert fc253fe93b Minor issues for next release 2023-02-18 20:20:28 -07:00
James Lambert 915790ecee Fixup test chamber 04 2023-02-17 21:48:15 -07:00
James Lambert 06593f221b Work on ball audio 2023-02-14 19:53:20 -07:00
James Lambert 47cd6c3c5e Work on ball sound effects 2023-02-14 08:54:34 -07:00
James Lambert f612ba79fa Fix first portal wall clipping problem 2023-02-13 08:59:07 -07:00
James Lambert d88499d6ca Fix some physics problems between player and grabbed objects 2023-02-12 21:59:30 -07:00
James Lambert e0789a13fc Add ball burn marks 2023-02-11 21:17:44 -07:00
James Lambert 26c8fa5f99 Some test chamber polish 2023-02-11 14:28:14 -07:00
James Lambert 4ac92e6163 Fix infinite jump glitch 2023-02-10 22:15:20 -07:00
James Lambert 95f9239d7e Underwater graphics done
moved autoportal frames to be a decor object
2023-02-10 21:11:58 -07:00
James Lambert 53f2d4dc58 Work on water death 2023-02-08 22:01:46 -07:00
James Lambert 0b7aee7f22 saving and loading checkpoints 2023-02-07 21:56:24 -07:00
James Lambert 18e6a4090f Add death overlay 2023-02-06 08:45:07 -07:00
James Lambert 90f775c43f Work on test chamber 4 triggers 2023-02-04 21:43:31 -07:00
James Lambert 8938c24ae7 Work on test chamber 04 2023-02-03 21:56:10 -07:00
James Lambert b578bf11f8 Work on test chamber 04 2023-02-02 21:26:13 -07:00