James Lambert
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6f78076558
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work on dynamic signage
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2022-08-09 12:59:09 -06:00 |
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James Lambert
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c8c56abdb5
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Fixup skeletal animation and armatures
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2022-08-08 22:08:00 -06:00 |
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James Lambert
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0fafeee5b0
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Work on pedestal animation
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2022-08-08 08:37:33 -06:00 |
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James Lambert
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0a9071805b
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Work on portal gun pedestal
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2022-08-07 18:57:12 -06:00 |
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James Lambert
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18a879d7fa
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Fixup skeletal animation
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2022-08-07 13:55:50 -06:00 |
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James Lambert
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ec0c6a79dc
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Work on portal gun pedestal
work on movement polish
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2022-08-04 12:58:10 -06:00 |
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James Lambert
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0b72b423a8
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work on test chamber 01
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2022-08-01 19:43:24 -06:00 |
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James Lambert
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475a182a79
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Start work on loading next level
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2022-07-25 08:23:27 -06:00 |
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James Lambert
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85bc20f861
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Fail to calculate tangents manually
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2022-07-21 07:30:23 -06:00 |
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James Lambert
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1bce4c8ee8
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Allow materials to specify a normal map and choose a specific channel
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2022-07-20 08:38:34 -06:00 |
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James Lambert
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d2dbd93239
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Allow a material to be specified for the entire command line
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2022-07-19 07:52:21 -06:00 |
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James Lambert
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d9d42d05e9
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Rename cotangent to bitangent
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2022-07-18 21:53:48 -06:00 |
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James Lambert
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234c6fa5ee
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Add ability to specify normal source as tangent and cotangent
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2022-07-18 08:19:36 -06:00 |
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James Lambert
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c38a5d5472
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Some minor bug fixes
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2022-07-14 16:57:44 -06:00 |
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James Lambert
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221bec7848
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Fix some bugs
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2022-07-13 08:46:22 -06:00 |
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James Lambert
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c70db7b9e8
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Polish up passing through portals
polish up portal border
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2022-07-06 21:38:22 -06:00 |
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James Lambert
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9c478b6585
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Surface hole cutting is working
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2022-07-05 23:23:12 -06:00 |
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James Lambert
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f7167ecd72
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Allow collision surface to portal surface to be a many to many relationship
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2022-07-05 13:57:09 -06:00 |
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James Lambert
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e3e4b23654
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Some portal surface generation debugging
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2022-07-03 18:43:23 -06:00 |
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James Lambert
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cf9f53755e
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Implement hole cutting algorithm
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2022-07-01 22:12:09 -06:00 |
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James Lambert
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c8a5301eaf
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Get -02 optimizations working
Fix some small bugs
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2022-06-27 21:41:33 -06:00 |
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James Lambert
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2a30dbd8c9
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Fix compiler bugs
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2022-06-26 20:57:57 -06:00 |
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James Lambert
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17ef47fe2c
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Work on portal surface hole cutting
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2022-06-26 18:57:00 -06:00 |
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James Lambert
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92247567e0
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Refactor portal surface to remove faces and only deal with edges
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2022-06-25 16:06:42 -06:00 |
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James Lambert
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40cdc0d02a
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Work on player collision logic some
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2022-06-25 15:24:50 -06:00 |
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James Lambert
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3d7f85f25d
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Split triggers and cutscenes and allow cutscenes to reference other cutscenes
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2022-06-25 14:10:18 -06:00 |
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James Lambert
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e788782e57
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work on second test chamber
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2022-06-24 22:30:12 -06:00 |
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James Lambert
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7ee68bb904
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Implement test chamber 2 logic
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2022-06-23 22:43:03 -06:00 |
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James Lambert
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f2b6ebd66f
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Work on elevator logic
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2022-06-22 23:20:48 -06:00 |
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James Lambert
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916d9828fd
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Separate out graphics scale into model scale and fixed point scale
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2022-06-21 21:49:14 -06:00 |
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James Lambert
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54f7ab8002
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Elevator now opens
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2022-06-21 14:56:27 -06:00 |
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James Lambert
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6d282ffa69
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Fixup mesh collision
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2022-06-20 20:07:50 -06:00 |
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James Lambert
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7f45487a22
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Implement mesh collider generation
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2022-06-20 14:31:23 -06:00 |
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James Lambert
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abaa802e00
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Refactor skelatool to scale output types
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2022-06-19 21:40:29 -06:00 |
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James Lambert
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7db1d880c8
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Implement fizzler for cube
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2022-06-15 21:09:38 -06:00 |
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James Lambert
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65e61a54c3
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Add fizzler to level editor
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2022-06-14 21:11:29 -06:00 |
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James Lambert
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cf146b19cf
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Work on fizzler material
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2022-06-14 20:13:25 -06:00 |
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James Lambert
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799e613732
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Decor can be added with the level editor
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2022-06-11 12:11:34 -06:00 |
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James Lambert
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5d21991592
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Fix some minor bugs
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2022-06-07 12:38:02 -06:00 |
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James Lambert
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5bcb339dcc
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Misc bug fixes
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2022-06-06 20:37:31 -06:00 |
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James Lambert
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e98a6d8b68
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Misc bug fixes
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2022-06-06 08:41:36 -06:00 |
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James Lambert
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7e5c49e094
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Add some more sound effects
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2022-06-05 19:37:10 -06:00 |
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James Lambert
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66fe1552f2
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Allow doorways to be blocked when door is closed
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2022-06-05 13:48:19 -06:00 |
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James Lambert
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f01c0a828e
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Implement signals
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2022-06-05 13:33:26 -06:00 |
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James Lambert
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da514b91a3
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Breakup level definition generatoin
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2022-06-05 12:53:55 -06:00 |
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James Lambert
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b603808fe3
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Work on signal logic
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2022-06-05 08:46:21 -06:00 |
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James Lambert
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6d1961fb55
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Refactor level generation code to be function instead of object oriented
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2022-06-04 23:06:18 -06:00 |
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James Lambert
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8083c5082a
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Work on button and door logic
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2022-06-04 17:07:53 -06:00 |
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James Lambert
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4a9986a75b
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Work on skinned meshes
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2022-06-03 21:56:19 -06:00 |
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James Lambert
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7c240a8393
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work on cylinder collider
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2022-05-29 16:10:50 -06:00 |
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