Fix crash on intro
This commit is contained in:
parent
bab60422bf
commit
e5a43889cf
|
@ -244,6 +244,8 @@ static void gameProc(void* arg) {
|
|||
translationsLoad(gSaveData.controls.subtitleLanguage);
|
||||
skSetSegmentLocation(CHARACTER_ANIMATION_SEGMENT, (unsigned)_animation_segmentSegmentRomStart);
|
||||
gSceneCallbacks->initCallback(gSceneCallbacks->data);
|
||||
// this prevents the intro from crashing
|
||||
gGameMenu.currentRenderedLanguage = gSaveData.controls.subtitleLanguage;
|
||||
|
||||
while (1) {
|
||||
OSScMsg *msg = NULL;
|
||||
|
|
Loading…
Reference in a new issue