OpenRayman/README.md
2016-06-11 18:22:42 +02:00

720 B

OpenRayman

An open source reimplementation of the Rayman 2: The Great Escape engine using C++11 and modern OpenGL.

Usage

openrayman [options] ...

Building on Linux

CMake should be used to build the engine.

mkdir build
cd build
cmake ..
make -j8

The engine can be installed via sudo make install and can then be started by executing the command openrayman, and additionally, a .desktop file will be created.

Building on Windows

Open msvc\OpenRayman\OpenRayman.sln and build the desired target.

Building on Mac OS X

Mac OS X is not supported at the moment (might work with CMake?).

Thanks to