mirror of
https://github.com/imaginaryPineapple/OpenRayman.git
synced 2024-10-19 22:47:37 -04:00
731 B
731 B
OpenRayman
An open source reimplementation of the Rayman 2: The Great Escape engine using C++11 and modern OpenGL.
Usage
openrayman [options] ...
Building on Linux
CMake should be used to build the engine.
mkdir build
cd build
cmake ..
make -j8
The engine can be installed via sudo make install
and can then be started by executing the command openrayman
, and additionally, a .desktop file will be created.
Building on Windows
Open msvc\OpenRayman\OpenRayman.sln
and build the desired target.
Building on Mac OS X
Mac OS X is not supported at the moment (might work with CMake?).
Thanks to
- Ubisoft and Michael Ancel
- GLFW 3
- libepoxy
- lodepng
- http://raymanpc.com/